Fallout 76 Bobbleheads

NOTE: This guide is under construction, the tips will be extended or even replaced!

The Bobbleheads in Fallout 76 are different from those of other Fallout games. The Bobbleheads are do not give a permanent buff anymore, instead you carry them in the inventory, with a long cooldown.

Also, the locations where you can find the Bobbleheads seem to be different, depending on the server, the locations may differ.



You can find an overview of all trophies here, further solutions and guides to Fallout 76 can be found on our overview page.

 

Bobbleheads Locations, Values and Effect

There are a a lot of Bobbleheads collectibles hidden in the game, in addition to the buffs you get, some trophies / achievements are waiting for you. You will receive two trophies when you find your first Bobblehead and when you have collected 10.

Bobbleheads in Fallout 76 no longer spawn at a set location each time. Instead they are randomized across a set number of locations. The known locations are listed down below.

Ain’t He the Cutest? trophy
Collect a Bobblehead

Shwag trophy
Collect 10 Bobbleheads

 

Bobbleheads Locations

Location Location description
Tyler County fairgrounds In the room with three Hoop Shots, on a token dispenser
Ranger Lookout on the desk
Morgantown Airport  ?
Wavy Willard’s Water Park At the top of the alligator ride, inside the mouth and on a table.
Greg’s Mine Supply On the second floor of the mine supply, on a desk to the left of Greg’s terminal.
Horizon’s Rest In the airliner’s cockpit.
Wavy Willard’s Water Park In a locker in the changing rooms
Poseidon Energy Plant WV-06 On the roof of the plant at the end of the highest scaffolding
Black Bear Lounge Go into the house and then down to the basement

 

Bobbleheads Stats / Buffs

Bobblehead Buff Duration
Agility +2 Agility 1 hour
Big Guns +20% damage with heavy guns. 1 hour
Caps Twice as likely to find better cap stashes. 1 hour
Charisma +2 Charisma 1 hour
Endurance +2 Endurance 1 hour
Energy Weapons +20% damage with energy guns. 1 hour
Intelligence +2 Intelligence 1 hour
Leader +5% extra experience 1 hour
Lock Pick +30% larger sweet pot when lock picking. 1 hour
Luck +2 Luck 1 hour
Melee +20% damage with melee weapons 1 hour
Repair +30% Fusion Core regeneration 1 hour
Small Guns +20% damage with ballistic guns 1 hour
Strength +2 Strength 1 hour
Unarmed +25% damage to unarmed attacks. 1 hour

Written by: J.P.

1 Comment Added

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  1. Katie November 15, 2018 | Reply

    I found a (caps) bobble head in the Hornwright Industrial Headquarters

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