EA and DICE have released the patch notes for the new Battlefield 5 Update 5.2.2. Below we have included the full patch notes for you.
Battlefield 5 Update 1.30 can be downloaded and installed today. The download will be around 742 MB in size, the size of the download may vary depending on the platform.
Battlefield 5 Update 5.2.2 patch Notes 1.30 –
Weapon changes
ZK-383, EMP, MP40, STEN:
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Improved damage model from 4-11 to 4-10 BTK
Light Bolt ZK-383, MP28, M1928A1, Suomi:
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Improved damage model from 5-13 to 4-10 BTK with faster damage dropoff then the MP40 damage model
- Increased Vertical Recoil by 25%, and Horizontal Recoil by 60%
Note: Due to an error with our Damage Tables, the M1928A1 will do 9.6 damage at maximum range making it a maximum 11 BTK, but this will be corrected in our next update.
Type 100:
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Improved damage model from 5-12 to 5-10 BTK
StG 44:
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Improved damage model from 5-8 to 4-8 BTK
Sturmgewehr 1-5:
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Improved damage model from 6-9 to 5-9 BTK
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Reduced Vertical Recoil by 25%, and Horizontal Recoil by 20%
M1907 SF:
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Improved damage model from 5-13 to 4-10 BTK with reductions made to the damage dropoff.
Breda M1935 PG:
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Improved damage model from 5-6 to 4-6 BTK
KE7, Type 97, Bren Gun, Lewis Gun:
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Improved damage model from 5-8 to 4-8 BTK
LS/26:
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Improved damage model from 4-11 to 4-9 BTK
FG-42:
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Improved damage model from 5-13 to 4-9 BTK with slightly faster dropoff than the LS/26
VGO, MG 42:
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Improved damage model from 5-13 to 4-10 BTK with reductions made to the damage dropoff.
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Reduced Vertical Recoil by 25% and Horizontal Recoil by 20%
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Fixed an issue where the MG42 dealt too much damage when using High Velocity Bullets
Turner SMLE, MAS 44:
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Improved damage model to 3 BTK within 30 meters as these weapons had an incorrectly low maximum damage
Ag m/42:
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Increased rate of fire from 300 to 360 rpm
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This should better balance the Ag m/42 against the MAS44 and Turner SMLE
The full list of weapon changes is visible here (changes from the current version are highlighted in Green for ease of access).
UI Changes:
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Removed the 5.2 enemy acquisition icons when not looking directly at an enemy player, but who are inside your field of view.
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Reduced the range at which you can see an enemy icon if directly aiming at the player is now 20m, down from 25m.
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Reduced the angle at which we consider that you are looking directly at an enemy player is now 3°, down from 6° – See the change here
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Improved soldier icon occlusion a to reduce the scenarios where an enemy icon could be visible, without the player being really visible on your screen – See the change here
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Fixed some issues with smoke grenades not blocking enemy icons consistently – See the change here
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Reduced the impact of wind on smoke grenades to ensure that the blocking of the icons is more consistent with the shape of the smoke grenade effect.
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Fixed issues with squad member names not being properly displayed above their head in close range or when in a vehicle.
Performance
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Fixed an issue that was causing stuttering issues during a scenario that involved getting kills with the LVCP vehicle
Stability
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Multiple crash fixes that we hope will improve overall game stability
Quelle: EA / DICE
I’ve deleted and deleted to make more space on my PS4 I have 63.26 GB of Free space and it keeps saying I can’t download the update because I don’t have enough free space?????
Why am I getting a 46 GB update and not 742 mb like every other forum I find about this update