Black Ops 4: Server Update March 29 – Patch Notes

Black Ops 4: Server Update March 29 – Patch Notes

Treyarch has released a new server update for Call of Duty Black Ops 4 yesterday. This is a pure server update, you do not have to download a client patch.

See all the update details below, including an update to Reactive Camos in Custom Games, restored dart functionality, various stability and gameplay enhancements in Ancient Evil for zombies players, and more.

Black Ops 4: Server Patch Notes March 29

Summary

  • 2XP + 2X Merits Weekend now live on all platforms.
  • Weapon tuning for Rampart and Saug 9mm.
  • Fix for Dart functionality in Multiplayer.
  • Unwrapped Reactive Camos now longer show as wrapped in Custom Games.
  • Various gameplay improvements and stability fixes in Zombies.

 


 

All Platforms

General

  • 2XP Weekend

    • Now live through 10AM PT Monday, April 1:

      • 2XP in Multiplayer
      • 2XP in Zombies
      • 2XP in League Play
      • 2X Merits in Blackout

 


 

PS4 & Xbox One

Multiplayer

  • Weapons

    • Rampart

      • Adjusted damage per shot from 46 to 40.
      • High Caliber I-II shots deal 70 damage when hitting parts of the body affected by High Caliber.
      • Slightly reduced ADS-in speed.
    • Saug 9mm

      • Slightly increased 6-shot range.
    • Daemon 3XB

      • Iron sights are now properly centered.
  • Scorestreaks

    • Dart

      • Addressed an issue where the Dart could self-destruct when maneuvering quickly around the map.
  • Reactive Camos

    • Addressed an issue that would show an unwrapped Reactive Camos as wrapped in Custom Games.

  • Barebones

    • After Action Report now properly appears after Hardcore Barebones matches.

  • Friendly Fire

    • 20-second respawn penalty now occurs after a 5th teamkill in Hardcore and League Play matches.

  • Stability

    • Fixed various potential crashes.

Blackout

  • Quick Equip Menu

    • Quick Equip Menu scroll behavior now works as intended when using alternate button layout settings.

  • UI

    • Added game type information to the map loading screen.

  • Low-Population Playlists

    • Featured Playlist set to Hardcore.

    • Rotating playlist set to Solos.

  • Stability

    • Fixed a crash that could occur when the host quits a Custom Match after deployment after having been in a previous Custom Match that was played to completion.

Zombies

  • Perks

    • Added individual sound FX when equipping Perks.

    • Addressed an issue where Stone Cold Stronghold prevented the player from acquiring an armor buff from Special Weapons.

 


 

PS4

Zombies

  • Stability

    • Fixed a potential crash that could occur when using the Zombshell Perk.

  • Ancient Evil

    • Wonder Weapons

      • Hand of Gaia’s charged shot now always kills zombies in one shot.
    • Miscellaneous

      • Addressed an issue where zombies would cease to spawn if a player started the “Light” step during the Main Quest.
      • Addressed an issue where players were able to Fast Travel during defense in Rush Mode.
      • Addressed an issue where the Objective Marker would remain visible during the defend moment.
      • Addressed an error that could occur when both the player and a bot were downed during the Sentinel Artifact event.
      • Addressed an issue where being revived during the Boss Fight with “Join the Party” caused players to lose functionality.
    • Stability

      • Fixed a crash that could occur when interacting with the statues during the Main Quest.
      • Fixed a crash that could occur while playing as Shaw during “Blood” step of the Main Quest.
      • Fixed a crash that could occur when a player disconnected while auto-reviving.
      • Fixed a crash that could occur when a player disconnected during the Wonder Weapon upgrade quest.
      • Fixed a potential crash caused by Wonder Weapon FX impact.

 

Source: Reddit

Written by: Carizma

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