DayZ Update 1.40 adds Server Crash Fixes – Patch Notes on June 30

DayZ Update 1.40 adds Server Crash Fixes – Patch Notes on June 30

Bohemia Interactive has just pushed an unannounced update for DayZ to the live servers! We want to tell you what’s special today in the patch notes from June 30th.

The DayZ Update 1.40 will be available for download on all platforms. It really only fixes a few bugs, especially the annoying server bugs. But well, here are the patch notes for you!


DayZ Patch Notes 1.40


  • It was not possible to access certain clothing containers in the vicinity
  • A non-functional "combine" option was displayed for plastic explosives with the remote detonator
  • Fixed a server crash related to vehicles
  • The Derringer was missing a reload sound after only one bullet was shot
  • The Derringer did not display ejected shells
  • The character got stuck in walking speed after dying while in inventory
  • It was possible to arm an empty improvised explosive using an alarm clock or kitchen timer
  • Consuming an item assigned to a quick slot could result in the slot becoming unresponsive
  • Raising hands with an opened map in hands could result in desynchronisation (
  • Widgets were still displayed after disabling the HUD via keybinding
  • Plastic explosives were dealing inconsistent damage (this also includes additional damage rebalance to reflect this fix)
  • An improvised explosive with one plastic explosive was doing more damage than one with two explosives attached
  • Disarmed plastic explosives and improvised explosives could not be picked up
  • Timers from the improvised explosive could not be disarmed
  • Ruined landmines and bear traps were still triggered on contact
  • Cargo of vehicles and barrels was not displayed properly (


  • The M79 Launcher can no longer jam
  • Slightly increased resistance of the base building wooden walls against explosive damage (tied to plastic explosive fix)



Source: DayZ Forum

Written by: Carizma

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