Bungie has released a new update for Destiny 2, we have the full patch notes for the update on September 30th.
Destiny 2 Update 1.41 is now available for download. The game is upgraded to version 2.6.0.1 with this update. The update is very big, you have to download and install 25 GB on the PS4.
With this update the next extension “Shadowkeep” will be added, which will be released for all platforms from October 1st.
Destiny 2 Update 1.41 – Patch Notes 2.6.0.1
SYSTEMS
COMBATSYSTEMS
Finishers
- FinisherSystemadded.Pressthefinisherbuttontofinishcriticallywoundedcombatants.
PvEDamageNumbersDisplayGoal:ToprovideplayerswithusefulandlegiblefeedbackfordamagedealttoenemycombatantsacrossmanyyearsofPowerprogression.
- Displayeddamagenumbersfordamagedealttonon-Guardianenemycombatantsarecrunched
- Damagedealtisdisplayedusingfewerdigitstoenhancereadabilityofdamageoutput
- Occurrencesofdisplayeddamagegettingcappedat999,999shouldbesignificantlyreducedoreliminated
- Theexponentialcurveusedtocalculatedamagenumbersfordisplayisreplacedwithanewlinearcurvethatisbuilttolastformanyyears
- AsplayersgrowinPower,displayeddamagenumbersincreaseatamuchmoremeasuredpacethanpreviously
- ThisisaUIupdateonly;playerdamageoutput,whethermeasuredashitstokill,timetokill,orDPS,remainsunchangedbythisupdate
PvEDifficultyTuningGoals:Widenthesweetspotwherefightinghigher-levelcombatantsprovidesafun,challenging,andrewardingcombatexperienceforamoreenjoyablePowerclimb.Also,allowplayerslookingforevengreaterchallengestoconfrontmuchhigher-levelenemies.
- Combatantsthatare10–40levelshighertakelesstimetokillanddeallessdamage
- Higher-levelcombatantscontinuetoincreaseindifficultyupto100Powerlevelsabovetheplayer
- Whenenemiesare100Powerlevelsorhigherabovetheplayer,theyareimmunetodamage
- Nameplateiconsonhigher-levelcombatantshavebeenupdatedtoreflectthesechanges
- Thesechangesaffectonlyhigher-levelcombatants;theat-levelorover-levelexperienceremainsunchanged
SANDBOX
ABILITIES
Buffs
NightstalkerWayofthePathfinder(Bottom)Goal:Wewanttoleanintothefantasyofaspeedydisruptor.Pathfindersneedmoretoolstoscoutthebattlefieldandaskillbasedwaytoengagewiththatgameplaymoreoften.Weshouldrewardthisscoutingandbattlefieldcontrolgameplay,executedwell,withmoreopportunitiestodothesame.Atthesametimeshadowshotneededsomequalityoflifeimprovementsforlongstandingfrustrations.Vanish:Smokebombgrantsinvisibilitytoallies
- Gives1stackofHeartofthePack(newlyrevamped)toallallieshit
- Grants+34toarmor,recovery,andagility
- Givesweaponreloadspeedandhandling
- Max3stacks
- Increasedinvisibilitydurationfrom7>8seconds
Provision:Killingtetheredenemiescreatessuperorbsandincreasesagility,armor,andrecoveryforallies
- NewPerk(oldperkbenefitsmovedtobepartofMobiusQuiver)
- Damagingenemieswithyourgrenadesreducesthecooldownofyoursmokebomb(6%perdamagetick)
- Makingalliesinvisgivesyougrenadeenergy(17.5%perally)
MoebiusQuiver:Firesupermultipletimesanddealsmassivedamagetotetheredtargets
- AddedtheoldProvisionperktonaturallybepartofMobiusQuiver
- KillingtetheredenemiescreatessuperorbsandgrantsstacksofHeartofthePackforallies
- ExpandedtherangeofHeartofthePackfrom20>30meters.
ShadowshotSuper(TopandBottompath)
- Damageincreasedfrom150>250
- OneshotkillinPvP
- Improvedtetheraccuracynearobstacles
- Suppressonhitismoreconsistent
SentinelCodeoftheProtector(Top)Goal:ThispathisthemainsupportroleforTitansandfocusesheavilyonmeleekillswhilestayingnearallies.Wewanttofocusmoreheavilyonbuffingalliessothatplayerscareaboutthetimingoftheirbuffusage.Withaloopwhichallowsplayerstogettheirmeleeenergybackmorequicklythiswillbeamoreengagingpathtoplay.Additionally,WardofDawniscurrentlynotuptosnuff,andneedsabuffthattiesintothefantasyofbuffingallies.DefensiveStrike:Meleeabilitythatcreatesanovershieldfornearbyallies
- Allkillswhiletheovershieldisactivegrantmeleeenergyfortheplayerwiththeshield(worksforallalliesyougrantashieldto)
- Thisisbaseduponenemythreatlevelfrom5%(minors)to25%(playersandbosses)
RallyingForce:Meleekillshealnearbyallies
- Healbuffedfrom10healthand10shieldsto10healthand20shields(50%increase)
WardofDawn:Alternatesuperthatcreatesashieldbubble
- Increasewardhealthversussupers
- Mostsuperswillrequirethewholethingtobedumpedonthewardtodestroyitbutwill(usually)notkilltheplayersinside
- Wardgrantsweaponsoflightbuffwhenpassingthroughit(35%weapondamagefor15seconds)
- Grantsanadditionalsuperorb(3)
- Auto-generatedorbsnowgrantthesameamountofsuperenergyasregularsuperorbs(previouslytheorbsgavelesssuperenergyonparwithmasterworkorbs)
SentinelCodeoftheAggressor(Bottom)ShieldBash:Shoulderchargethatdisorientsnearbyenemies
- Nowsuppressesthetargethitandanyenemywithin2meters(havetobebasicallyrightnexttothem)
VoidwalkerAttunementofHunger(Bottom)Vortex:NovaBombleavesbehindadamagingAoEpool
- Initialexplosiondamageincreased15%
- Lingeringdamageincreased15%
DawnbladeAttunementofGraceWellofRadiance:Alternatesuperthatcreatesahealing/buffingfieldforallies
- Grantsanadditionalsuperorb(3)
- Auto-generatedorbsnowgrantthesameamountofsuperenergyasregularsuperorbs(previouslytheorbsgavelesssuperenergyonparwithmasterworkorbs)
NerfsNightstalkerWayoftheTrapper(Top)Shadowshot: Firesanarrowthatdamagesenemiesanddebuffsenemiesnearby
- DamagesharingfortheNightstalkerplayerspecificallyreducedfrom100%to50%
- Nowallalliedplayershave50%damagesharingontether
NightstalkerWayoftheWraith(Middle)FlawlessExecution: Headshotkillswhilecrouchedgrantinvisibilityandtruesight
- Truesightnowlasts3seconds(downfrom9)
ShatteringStrike: AfterperformingaFlawlessExecution,yourmeleeattackshavealongerlungerangeandweakenenemies
- Advancedwarning:WhenwemadethechangetoFlawlessExecutionthisalsounintentionallynerfedthisabilitytoonlylast3seconds(itwasdirectlytiedtothetruesight).Wehavepreparedafixforthe4.6.1patchtorestoretheweakenandlungerangeincreasetolasttheentire9secondsregardlessoftruesightandinvisibilitystatus.
InstantReloadingGoal: Inthebeginning,LunafactionsandRallyBarricadedidexist,buttheywereclunkytouse.Theystillhaddramaticimpactongameplayeveninthatstate,buteventuallywedecidedtomaketheireffectseasiertohandle.Theproblemstheyintroducedalwaysexistedinthegame,butovertimethesehavebecomemagnifiedduetonewabilities,perks,andweaponsintroducedintothe Destiny2 sandbox.TheimpactofsomethingthattakesallreloadingoutoftheequationmeansthatotherperksoreffectsliketheHunter’sMarksmanDodgeortheSealedAhamkara’sGraspscansimplyfalltothewayside–Evenswordstakeahitincomparison,beingoneofthefewweaponsthatnaturallyneverneedstoreload.
Reloadingisoneofthosemechanicsthataresimple,buthavewiderangingconsequences.Becausetheeffectongameplayofremovingreloadingisinverselyproportionaltothesizeofyourweapon’smagazineandhowslowyourgeneralreloadanimationsare,weaponslikeRocketLaunchersandShotgunscanbenefitgreatlycomparedtootherweapons.This,alongsidetheincreaseingeneralaccesstodamagebonuseffectslikeWellofRadianceleftuswiththedecisiontoremovethiseffectfromthesetwosources,astheywerecausingthingstoquicklysnowballoutofcontrol.
TitanRallyBarricade
- Thisabilitynowprovidesalargeincreasetoreloadspeedforthedurationoftheeffect
- Thisabilitynolongerautomaticallyreloadsyourweaponsfromreserves
WarlockRift/WellofRadiance
- LunafactionBootsnowprovidesalargeincreasetoreloadspeedforthedurationofWellofRadiance
- Thisexoticnolongerautomaticallyreloadsyourweaponsfromreserves
SuperEnergyRegenerationGoal: Thesechangeswillreducethespeedwithwhichplayersareabletoearntheirsuperwhichsupportsdifficultyandreducesthecurrentabilitytotrivializecertaincontentthroughexcessivelychainingsupers.Systemically,wewanttoreducebasesourcesofsupersonalargemacroscalewithoutdiminishingthefeelingthatyouractionsaregainingyouaworthwhileenergyboost.Byreducingthespeedatwhichyougainsuperwecanmakemodsandperksfeelmoreworthwhile.Westillwantittofeellikeyoucanmakemeaningfulprogressnotonlythroughnormalplaybutbyaugmentingsuperenergythroughteamwork,classchoices,gear,andskillfulplay.
NewEnergyGrantedbySuperOrbs:
- SuperOrb:7.143%(50%reduction)
- MasterworkOrb:2.5%(50%reduction)
- Kills:(25%reduction)
- Minor:0.6%
- Elite:0.96%
- Mini-boss:1.8%
- Boss:3%
- Player:3%
- Assists:(25%reduction)
- Minor:0.3%
- Elite:0.48%
- Mini-boss:0.9%
- Boss:1.5%
- Player:1.5%
DamageMultipliersGoal: At Destiny2 launch,damagebuffswerefairlysparse–TherewasEmpoweringRiftforasmallincrease,andyoucouldcombineitwithaweakeningeffectsuchasHammerStrike,butverylittleelse.Astimehasgoneon,weintroducedWellofRadiance,WeaponsofLight,GuidingFlame,FrontalAssault,etc,andcombiningtheseeffectshasresultedinplayerdamageoutputfarbeyondwhatwaspreviouslyavailable.Evenwithjustasmallamountofthem,aplayercangofrom1xdamageto3xandbeyond,causingtheretobeanextremelylargegapbetweenstandardplayeroutputandtheoreticaloutput.
Bypreventingthelargereffectsfromstacking,weareabletokeepeachofthemaroundwithouthavingtodosomethinginresponselikeraisebosshealthtocompensateforthesetactics,aswellascreatemoreofthem.Asanexample,LuminawouldnothavebeencreatedinworldwherethedamagebonuseffectofNobleRoundsstackedwithotherdamageeffects,andthesechangesaresimplyanextensionalongthosesamelines.
Whiletheweakeningeffectsneverstacked,wealsotookalookatthemandadjustedtheirvaluesasmanyofourmorepowerfulunitswouldsimplyevaporatewhentouchedbyoneofthem,butwecompensatedforthatinotherways,suchaseitherextendingthedurationoftheeffectorinthecaseofShadowshot,makingitaffectpowerweapons.
PlayerDamageBuffs
- PlayerBonuses
- Bonusdamageeffectsthatapplytoallofaplayer’sweaponssimultaneouslynolongerstackmultiplicatively.Thehighestapplicablebonuswillbeusedinstead
- ThisdoesnotaffectsingleweaponbuffssuchasRampage,KillClip,orexoticweaponsthatincreasetheirowndamage.Thesewillstillstackmultiplicatively.
- Buffsthatprovidebonusdamagewillstillexistsimultaneouslyontheplayer,sointheeventthattheonewiththehighestmultiplierwearsoffthenexthighestwillbeusedinstead.
- Thischangeaffectsthefollowingweapons/abilities(EmpoweringRift,FrontalAssault,GuidingFlame,SunWarrior,InertiaOverride,WellofRadiance,Lumina/NobleRounds,WeaponsofLight)
- Notableexceptions:Vengeance(OneEyedMask)
- FrontalAssault
- Bonusdamageisnow+20%(Previously+25%)
- SunWarrior
- Bonusdamageisnow+20%(Previously+25%)
- WellofRadiance
- Bonusdamageisnow+25%(Previously+35%)
- WeaponsofLight
- Bonusdamageisnow+35%(Previously+25%)
EnemyDebuffs(Weakened)
- Shadowshot
- IncomingPvEdamageisnow+30%(Previously+35%)
- IncomingPvPdamageisnow+50%(Previously+55%)
- Thiseffectnolongerexcludespowerweapons
- TractorCannon(RepulsorForce)
- IncomingPvEdamageisnow+30%forallelements(Previously+33%/50%forNon-Void/Voiddamagerespectively)
- IncomingPvPdamageisnow+50%forallelements(Previously+33%/50%forNon-Void/Voiddamagerespectively)
- HammerStrike
- IncomingPvEdamageisnow+30%(Previously+50%)
- Durationincreasedfrom6to10secondsinPvE
- ShatteringStrike
- IncomingPvEdamageisnow+30%(Previously+50%)
- Durationincreasedfrom6to10secondsinPvE
ReducedSuperDamageResistanceGoal: Sincethelaunchof Destiny2 wehaveslowlyintroducedbuffstosupers,especiallyroamingsupers.Whilewebelievesupersshouldbepowerfultheyshouldnotbemindless.WewantsuperstobemoreriskyinbothPvEandPvP.Wewantplayerstothinkaboutpositioningandtimingmore.NotsolongagoweexperimentedwithSpectralBladesbyloweringthedamageresistancesubstantially.Thesechangesweregenerallywellreceivedandimprovedtheexperienceofthesuperforboththepersonrunningitandthepersonwhowasrunningfromit.InPvEplayersshouldn’tfeelliketheirsupermakestheminvulnerableandcastingoneshouldcallforsituationalstrategicthinking.InPvPplayersneedtofeelliketheycanchallengeasuperandthatwithskillfulplaythere’sachancetheycanbeatit.
- SuperDamageResistanceremovedfrommasterworkarmor
- InherentSuperDamageResistanceloweredbycategory(seebelow)
Low-54%→49%
- NovaWarp
- ThunderCrash
- BladeBarrage
- NovaBomb
- WellofRadiance
Medium-56%→51%
- HammerofSol
- Daybreak
High-60%→53%
- FistofHavok
- BurningMaul
- SentinelShield
- ArcStaff
- ArcLightning
- Shadowshot
Other(unchanged)
- SpectralBlades-52%/54.4%
- GoldenGun-0%
- ChaosReach-40%
ABILITYANDARMORGENERALFIXES
- Fixedanissuewhereabilitiesthatdealtlingeringdamageweredealinghigherdamagethanintendedathigherframerates
- ThisincludesabilitiessuchasNovaBomb,VortexGrenades,SolarGrenades,SmokeBombs,FanofKnives,andSunSpots
- FixedanissuewheretheHunter’sTempestStrikemeleeabilitycouldn’tbeperformediftheSprintbutton/keywassettoHold
- FixedanissuewheretheincreasedsustaindamageperkoftheStormtrancesuperwouldbreakifaplayerswappedtheirsub-classtoChaosReachandthenbacktoStormtrancewithinanactivity
- FixedanissuewheretheLiar’sHandshakeperkCrossCounterwasintermittentlyfailingtoactivateandtriggerhealing
- SealedAhamkaraGraspsperkNightmareFuelwillnowcorrectlyreloadweaponswhenusedintandemwithKnifeTrickandtheTractorCannon
- ATitan’sBurningMaullineattackwillnolongerbeblockedanddetonateearlyiftheyhaveTelestoprojectilesattachedtothem
- BorealisandHardlightnowmatchthePrismmodifierwhenchangingelementsonreload,rotatingthroughVoid>Arc>Solar
- TheHunter’sCombinationBlowabilitybuffwillnowcorrectlyberemovedwhenswitchingsub-classeswhilethebuffisactive
- ThePhoenixProtocolHearthperkwillnolongerawardbonussuperenergyonkillsandassiststoWarlocksinsideaWellofRadiancewhodonotalsohavetheWellofRadiance(AttunementofGrace)sub-classequipped
- TheEnhancedMomentumTransferperknowdisplaysthecorrecticon
- TheMadWardenwillnolongergetfrozenintimewhendestroyedbyaHunter’sGoldenGun
- FixedanissuewhereWarlockscouldn’tperformtheirWellofRadiancesuperduringthereloadanimationforbreachloadedGrenadeLaunchers
- Ifinterrupted,thereloadanimationwillcompleteafterthesuperiscast
- FixedanissuewherealliedGoldenGunprojectilesweren’tgoingthroughBannerShields
- FixedanissuewheretheQueen’sWrathperkfortheexoticWish-Enderbowwasn’tcorrectlyhighlightingplayersiftheirshieldwasdepleted
- TheWarlock’sArcsubclassability’Pulsewave’buffwillnolongercleartheQuickdrawperkbonusgrantedfromaweaponuponitsexpiration
- TheWarlock’s’AlchemicalEtchings’perkbuffsfromLunafactionBootswillnowcorrectlyberemovedif/whentheirWellofRadianceisdestroyed
- Khepri’sStingwillnolongerconsumetheowner’smeleeabilityenergychargewhenhitbyafriendlyHunter’ssmokebomb
WEAPONCHANGES
- Weaponmodsarenowtreatedasreusableunlocksinsteadofconsumables.Anymodsyouhaveinyourinventorywillbeconvertedtounlocks
- Thisgivesplayerstheopportunitytoplaywithdifferentmodsmorefrequently
- Iftheonlycopyofamodyouhaveisalreadyinagun,youwillneedtoreacquireonetounlockit
- Minorenemies(Rank-and-File)nolongertakemoreprecisiondamagethanotherenemies
- Theseenemiespreviouslytooktwiceasmuchdamagetotheirprecisionhitlocationsthanenemiesofhigherranks
- Youwillstilldealprecisiondamage,butthisisnowentirelydependentontheweapon,asitisforhigherrankedenemies
- Theamountoftimeallowedbetweenkillstogenerateamasterworkorbhasbeenreworkedperarchetype:
- 2.5secondsforshotguns,handcannons,scoutrifles,machineguns,andpulserifles
- 3secondsforautoriflesandtracerifles
- 4secondsforbows,fusionrifles,rocketlaunchers,andgrenadelaunchers
- 5secondsforsniperrifles,linearfusionrifles,sidearms,submachineguns,andswords
- AutoRifles
- PvEdamageincreasedbetween+30%and+25%dependingoncombatantrank
- Bows
- PvEdamageincreasedby+31%againstminorenemies,and+26%againstmajorenemies
- Fixedanissuewherebowdrawtimesweredisplayedincorrectlyintheinspectionscreen
- HandCannons
- PvEdamageagainstminorenemiesincreasedby30%
- LightweightandAdaptivehandcannonsuseanewfiringanimationwhileaimingdownsights
- Thischangewasmadetoincreaseweaponaccuracywhenfiringtheseweaponsasfastaspossible
- Ex:Currently,playerscanshootfasterthantherecoilanimationof140/150archetypes–sowhiletheHandCannonlookstohavefullyresetfromrecoil,thefollowingprojectilewillbeshotasiftheweaponwasstillinarecoiledstate
- Reducedtheeffecttherangestathasondamagerangefalloff(effectiverange)forthisweaponarchetype
- MachineGuns
- PvEdamageagainstminorenemiesincreasedby25%
- Increasedtheeffectsofdamagerangefalloffonthisweaponarchetype
- PulseRifles
- PvEdamageagainstminorenemiesincreasedby28%
- Increasedtheeffectsofdamagerangefalloffonthisweaponarchetype
- Archetypespecificdamagechanges(impactsbothPvEandPvPgameplay)
- Rapid-FirePulseRiflesnowdeal14/23.8base/precisiondamage(Previously13/21.4)
- HighImpactPulseRiflesnowdeal21/33.6base/precisiondamage(Previously20/32)
- ScoutRifles
- PvEdamageincreasedbetween+36%and+18%dependingoncombatantrank
- Sidearms
- PvEdamageincreasedtominorandmajorcombatantsby16%
- SniperRifles
- PvEdamageincreasedby+47%againstminorenemies,+20%forothers
- Exoticsniperrifleperkdamagebonuseshavebeenmodifiedtocompensateforthischangeandtheywillnotreceivethefullbenefitsasaresult
- Submachineguns
- PvEdamageincreasedby22.5%againstminor/majorcombatants
- AggressiveFrame
- Removedtheintrinsiceffectof”Dealsbonusdamageatcloserange.”
- Thisbonuswas10%,butwasunintentionallyalwaysactive
- Thebonusdamagehasbeenmovedtothebasedamagefor750RPMSubmachineguns,resultinginnodamagechange
- Asaresult,TarrabahandTheHuckleberrygain10%damageinbothPvEandPvP
Exotics
- SweetBusiness
- Increasedmagazinesizefrom100to150.
- IncreasedPvEdamageby15%.
- HighCaliberroundshavebeenreplacedwithArmorPiercingrounds.
- Damagechangedto15/21.2base/precision(Previously13.21/21.14)
- Thisweaponnolongerrequiresyoutobefiringwhenyoupickupammotohaveitautomaticallyreload.
- GravitonLance
- PvEdamageincreasedby30%
- Sunshot
- Increasedmagazinesizeto12
- VigilanceWing
- PvEdamageincreasedby25%
- Crimson
- Damagechangedto19/30.5base/precision(Previously13.76/24.75)
- Fixedanissuethatwascausingthisweapontodealhigherflinchthanintended
- Merciless
- Fixedthemissingaimassiststatforthisweapon
- AceofSpades
- MementoMori’sdamagebonusisnowaffectedbyrangefalloff
- Lumina
- NobleRoundsshouldapplytheirbufftoalliesmorereliablynow
- TheColony
- “ServetheColony”nowfunctionsasAutoLoadingHolsterdoes
Perks
- ReducedtheeffectivenessofthefollowingperksinPvE: (Addedmissingnote10/1)
- Rampage,KillClip,Swashbuckler,Multi-KillClip,Desperado,Surrounded,MasterofArms,Onslaught
- Ingeneral,theseperksusethesamedamagemultipliersforPvEthattheydidinPvP
- ThechangetoRampagedoesnotaffectTheHuckleberry
- OnslaughtandDesperadonowchangebulletimpactvalueswhileactiveinPvE
- Surroundednolongermultipliesprecisiondamageontopofbasedamage,asitwasbenefitingsomeweapontypesmorethanothersasaresult
- Subsistence
- Reducedtheimpactofthisperkontotalreserves
- RicochetRounds
- Removedthehiddenbonustodamagefalloff
- Swashbuckler
- PerknowactivateswhengettingakillwithBallLightning
- GraveRobber
- Perknowactivateswhengettingakillwithrangedmeleeabilities(ie:BallLightning,ExplosiveKnife)
- One-TwoPunch
- ReducedtheeffectivenessofstackingOne-TwoPunchandCrossCounter(Liar’sHandshake)
- Ex:Playerswon’tbeabletodefeatRiveninlessthanthreesecondsafter Shadowkeep launchesusingthecomboofOne-TwoPunchandLiar’sHandshake,butweknowmanyofyouwilltryotherbuilds…andpotentiallyevensucceed.
WeaponGeneralFixes
- FixedanissuewhereAIcombatantsinGambitbasedactivitieswereusingPvPvaluesinsteadofPvEvalues
- FixedanissueonJadeRabbitwherepartsoftheornamentwereappearingontheoriginalweaponart
- Fixedanissuewheremasterworkedweaponswouldsometimesspawnalargeamountoforbsoffasinglekill
- FixedanissuewherekillingVexHarpieswithprecisiondamagefromOutbreakPerfectedwasn’tspawningNanitesasexpected
- AddedmissingThunderlordKillfeedandObituaryicons
- InfusingThunderlordnowcorrectlyrequiresadestinationmaterial(EDZDusklightShards)
PLAYERIDENTITYSYSTEMS
TRIUMPHSTEPS
- TriumphscannowbebrokenintostepswitheachstepgrantingTriumphscore
- SomeTriumphshavebeenextendedwithadditionalstepsthatgrantadditionalTriumphScore
- SomeTriumphshavehadtheirexistingrequirementsbrokenintostepsandtheoriginalTriumphScorehasbeensplitbetweenthosesteps
SEASONALARTIFACT
- Eachseasontherewillanewpursuit,theseasonalartifact
- ForSeasonoftheUndyingitisTheGateLordsEye
- Attheendoftheseasontheartifactwillgoaway,andbereplacedbyanewartifact
- Theseasonalartifacthastwoprogressions:
- ArtifactPower:
- GainanuncappedbonustoyourpowerbyearningXP. EachpointofpowertakesmoreXPtoearnthanthelast
- ArtifactMods
- Earnupto12pointsbygainingXP
- SpendpointstounlockseasonalmodsforArmor2.0
ARMORCHANGES
CharacterStats
- Discipline,Intellect,andStrengthstatsreturnfromtheoriginalDestinygame
- YourDisciplinedeterminesyourgrenaderechargerate
- YourIntellectdeterminesyousuperrechargerate
- YourStrengthdeterminesyourmeleeabilityrechargerate
- Allstatsnowgofrom0to100
- ForDiscipline,Intellect,andStrength,astatof30istheequivalentrechargeratetothepre-Shadowkeeprechargeratewithnomodsaffectingthatrechargerateapplied
- Astatof100istheequivalentofhaving5oftheappropriaterechargerate-affectingmodapplied
- Eachpieceofarmornowprovidesyouwithcontributionstoeachofyoursixstats
- Armorthatdropsintheworld,fromengrams,andactivityrewardshaverandomizedstats
Armor2.0
- Allexoticandlegendaryarmorwilldroptousethenewarmorsystem
- Armor2.0versionsofexoticarmorpiecescanbepulledfromyourCollectionprovidedyouhavecollectedthatexotic
- AllArmor2.0armorpieceshaveanenergytype(Arc,Solar,Void)andanenergycapacity
- Energycapacitycanbeupgradedbyspendingcurrenciesandmaterials,toamaximumof10
- Armorwith10energyisconsideredtobemasterworkedandprovidesa+2bonustoallsixcharacterstats
- Allarmormodshaveanenergycostandanenergytype(Arc,Solar,Void,orAny)
- Arc,Solar,andVoidmodscanonlybesocketedintoarmorofthematchingenergytype;modswithanAnyenergycostcanbesocketedintoanyarmor
- Eachpieceofarmorcomeswithmultiplearmormodsockets,intowhichyourmodscanbeapplied
- Asocketedarmormodoccupiesanamountofthearmor’senergycapacityequaltothemod’senergycost;youmusthaveenougharmorenergyavailabletobeabletosocketamod
- Armormodsarenolongerconsumable,andareinsteadunlockedandresuableacrossallapplicablearmorpiecesonceacquired
- Armormodscanbeacquiredfromgunsmithpackages,directpurchasefromthegunsmith,worldengrams,andpinnacleactivityengrams
- Armor2.0modsandpre-Armor2.0armorperksdonotstack
Masterworks
- Fullymasterworkedarmornolongerprovidebonusdamagereductionwhenusingyoursuper
Exotics
- Ttian
- ActiumWarRig
- Nowworkswithheavymachineguns
- Warlock
- LunafactionBoots
- Removedtheeffectofautomaticallyreloadingallies’weaponswhiletheyoccupyyourrift
- Thisexoticarmorpiecenowgrantsareloadspeedbonusforalliesoccupyingyourrifts
ECONOMY
ARMORMASTERWORKINGCOSTS
- MasterworkingArmorcostsandlevelshavebeenupdatedtoincludetwonewmaterials:EnhancementPrismsandAscendantShards
- Boththesematerialscanbeobtainedviathefollowingsources:
- Nightfall:TheOrdealrewards
- PurchasedfromtheGunsmithforarotatingvarietyofcurrencyandresources
- OtherspecialrewardsourcessuchastheSeasonPass
- EnhancementPrismsandAscendantShardsarecappedat50and10respectivelytolimithoarding,andtokeepplayersunfamiliarwiththissystemfromsinkingalltheirresourcesintoasingleitem
INFUSIONMATERIALCOSTS
- Infusionbetweentwoitemsofanyraritynowrequiresonlyasinglematerialtocomplete:UpgradeModules
- UpgradeModulescanbeobtainedviathefollowingsources:
- EachoftheGunsmithWeeklyBountiesawardoneUpgradeModuleperweek
- PurchasedfromtheGunsmithforarotatingvarietyofcurrencyandresources
- SeasonofUndyingfreetrackSeasonPassrankrewards
- UpgradeModulesarecappedat25tolimithoarding,andtokeepplayersunfamiliarwiththissystemfromsinkingalltheirresourcesintoasingleitem
- DiscardinganEnhancementCorenolongerdeletestheentirestack
BRIGHTDUST
- BrightDustisnowearnedbycompletingCrucible,Gambit,andVanguardweeklyandrepeatablebounties
- WechosetograntallofBrightDustfromritualweeklybountiesratherthanspreadingitoutacrosstheweeklyanddailybountiessoplayerscouldmoreeasilyearnBrightDustwithouthavingtomakesuretheycompleteeverysingledaily
- Playerswillbeabletodotherepeatablebountiesasmanytimesastheylike
- AnyCrucible,Gambit,orVanguardcompletedbountiesneedtobeturnedinbeforemaintenancebeginson9/30asthesechangeswillresetthem;otherbounties—Gunsmith,clan,Eververse,etc.—canstillbeclaimedafterOct1
- EververseitemsnolongerdismantleintoBrightDust,andinsteadgrantlegendaryshardsandglimmer
- NewEververseitemsforSeasonoftheUndyingwillbecomeavailableforBrightDusttwoweeksintotheSeason
- EververseitemsnolongerrequireBrightDusttoreacquirethem(orre-rollperks)fromCollections;instead,theycostthesamematerialsthatrewarditemsofthesametype/rarityuse
- FireteamMedallionshavebeenremovedfromthestore,deprecatedintoFizzledFireteamMedallions,andcannowbedismantledintoBrightDusttorecovertheirpurchaseprice(50BrightDust)
- GleamingBoonoftheVanguardpricehasbeenloweredto150BrightDust
- GleamingBoonoftheCruciblepricehasbeenloweredto500BrightDust
EVERVERSE
- TheSeason7BestofYearOneEngramhasbeenretired,andinitsplace,playerscannowobtainthenewSeason8NostalgicEngram
- TheSeasonalMilestonenolongergrantsabounty;instead,itdirectlygrantsaBrightEngram
- TheSeason8NostalgicEngramisnolongerearnedatlevelup
- Instead,theBrightEngramisnowincludedinthefreerewardsoftheSeasonPassthatarevisiblebeforelevel100;it’salsoawardedevery5levelsafterlevel100
- TheEverversestorefrontisnowavailableviatheDirector
- Everversebounties(standardandIGRversions)havebeendeprecated;anyremainingbountynotescanbebrokendownintoBrightDust
- YoucanstillcompleteandturninanyoutstandingEverversebountiesuntiltheyexpire
GLIMMER
- Playerscannowstoreupto250,000Glimmer
- Glimmerrewardsfromthemajorityofsourcesinthegamehavebeenrebalanced
- Mostopenworldsources(publicevents,LostSectors,chests)havebeensignificantlyincreased
- PassiveGlimmergainonkillhasbeenreduced
- InadditiontodirectlyawardingGlimmeronkill,combatantswillsometimesdropadditionalGlimmerchunks
- WeeklybountiesawardalargeamountofGlimmerinadditiontotheirotherrewards
SPIDER’SEXCHANGE
- TheSpiderwelcomesnewopportunitieswithfourarmsopenandnowdealsinmaterialsfromallplanets
- However,theSpiderhasnotedchangesinmarketvalue,andhasadjustedhisexchangeratesaccordingly:
- Glimmerexchangenowcosts10LegendaryShardsor20materials,andyields10,000Glimmer
- TangledShoredailybountiesnolongerawardGlimmer,providinginsteadEthericSpirals(inkeepingwithhiscompetition)
- Weeklywantedbountiesnolongerawardgear,butnowprovidebetween3,000and15,000GlimmerinadditiontotheEnhancementCorescurrentlyoffered
XÛR
- Xûr’sinventorypoolandFatedEngramnowincludeworld-dropExoticsfromYear2
UNIVERSALORNAMENTS
SelectarmorsetsnowfunctionasUniversalOrnaments.Onceunlocked,theseornamentscanbeusedtochangetheappearanceofanyLegendaryArmor2.0item.NotearmoritemsthatcorrespondtoconvertedUniversalOrnamentshavenotbeenremovedfromplayerinventories;alreadyownedarmoritemsstillexistintheircurrentstate.
- AllpreviouslypurchasedEverversearmorpieceswillunlockacorrespondingUniversalOrnamentofthesameappearanceandslotonallArmor2.0items
- PastEverversesetshavebeenconvertedtoUniversalOrnaments,andwillbeavailableinSilverbundlesviatheEverversearchive
- Pricingforthesebundleswillbereducedforeachpieceinthebundledsetalreadyownedontheaccount
- Seasons1and3setswillbeavailablewhenShadowkeeplaunches-additionalseasonalsetswillbeaddedatlaterdates
GUNSMITH
- WeeklybountiesnowawardanUpgradeModuleinsteadofanEnhancementCore
- Banshee-44’smodinventoryhasbeenrefreshed
- Banshee-44isnowsellingUpgradeModulesforinfusion,aswellasEnhancementPrismsandAscendantShardsforarmorMasterworking
- PlayerswhoobtainedaLegendarysetofSolsticearmorinSeasonofOpulencewillfindabundleavailableonBansheecontaininganArmor2.0versionoftheset
- YoumustbeloggedinontherelevantclasstoseeitsbundleonBanshee(ifyouobtainedthatclass’sLegendarySolsticeset)
REWARDSPOWERANDPROGRESSION
- Allnon-powerfulrewardsnowdrop3to0pointsbelowyourhighestequippablePowerlevel,upfrom15to20below
- Year2powerfulrewardsourceshavechangedtoLegendaryrewards
- ThesesourcesnolongerhaveachancetodroparandomExoticinsteadoftheLegendarygear
- BonusExoticsthatdropfromNightfall:TheOrdealwilldropatthecharacter’shighestequippablePowerlevel
- Under-andover-levelingactivitiesnolongeradjusthowmuchPowerisreceivedfromtherewards
- Experiencenolongerfuelsaplayer’scharacterlevel,whichhasbeenchangedtobelevel50forallcharacters
- ExperienceinsteadprogressestheSeasonPass,SeasonalArtifactmod,andPowerprogressions,aswellastheunlockingofdestinationsfornewcharacters
- ExperiencerewardshavebeenrebalancedwiththeintroductionoftheSeasonPassandSeasonalArtifactprogressions
- ThePowergrantedfromtheSeasonalArtifactisadditivewiththePoweroftheplayer’sequippablegear,butdoesnotincreasethePowerofgeardrops
- AllexistinggearhashaditsPowerincreasedtoaminimumof750;newcharacterswillbeginDestiny2atPower750aswell
- ThePowerbandsforSeason8areasfollows
- Floor:750
- SoftCap:900
- Alldropsuptothispointwillbeupgradestothemostpowerfuliteminyourinventoryorvault
- Beyondthispoint,onlypowerfulandpinnaclerewardswillincreaseaplayer’sPower
- PowerfulCap:950
- Allnon-powerful/pinnaclerewardsarecappedat950
- PinnaclerewardsaretheonlywaytoraisePowerabovethispoint
- Powerfulrewardsareequivalenttothecharacter’shighest-equippablePowerbeyondthispoint
- PinnacleCap:960
- ThisisthehighestPoweratwhichgeardrops;alsoknownasthe“hardcap”
- TheSeasonalArtifactbonusPowerallowscharacterstoattainvaluesabovethislevel
- PrimeEngrams
- PrimeEngramsnowgainchargesmorequickly,dropmorefrequently,andhaveahighermaximumchargecap(ninecharges,upfromsixduringYear2)
- ThePowergainshavebeenrebalancedfortheincreasedfrequency,providing+3Power,downfromarangeof+4to+7
- Playerswhohavecompletedthe“PrimeExample”questpriortoShadowkeep’sreleasewillearncharges,butthosechargeswon’tdropuntilthecharacterhasreached900Power
- ThiswillhelpplayersavoidspendingchargesearlyforgainsthataremostbeneficialduringtheSoftCaptoPowerfulCaprange
BOUNTIES
- ReworkedTowerbountypools,andaddedanew’RepeatableDailyBounty’whichcanbepurchasedbyplayersforasignificantamountofglimmerasmanytimesastheylike
ACTIVITIES
VANGUARD
- AddednewactivityontheVanguardscreen -Nightfall:TheOrdeal
- RenamedNightfalltoWeeklyNightfallandadjustedbasepowerlevelto820
- AddedRallyBannerconsumablestoHawthorne’sinventory
- UpdatedNightfallschedulingtoreducelongstreakswithoutcertainStrikesorduplicateStrikes.
CRUCIBLE:
Director
- PlaylistsRemoved:
- Quickplay
- Competitive
- PlaylistsAdded:
- Control6v6
- 6v6Rotator
- 4v4Rotator
- Survival3v3
- Survival3v3Freelancer(soloqueue)
- CrucibleLabs:Elimination3v3
- ClassicMix6v6(connection-basedmatchmaking)
Maps
- Removed:
- DeadCliffs
- Retribution
- Solitude
- Legion’sGulch
- Added
- Widow’sCourt
- TwilightGap
- Fragment
Ranks
- PlayerscannotloseGloryranksbelowFabledI
- LosingamatchreducesGlorystreakby2insteadofresetting
- LosingamatchreducesValororInfamystreakby1insteadofresetting
- Gloryadjustsmorequicklytomatchplayerskill
Matchmaking:
- Skill-matchingalgorithmadjustedtoallowforgreatervarianceofmatches
General
- PowerAmmocratesarenowsharedinall6v6modes
- AddedphysicstothePacificaCruciblemaptopreventplayersfrombeingabletonavigateintoanunfairlyadvantageouspositionintheenvironment
CHALLENGES
- MovedNightfallchallengesfromWeeklyNightfallactivitytoNightfall:TheOrdeal,andretunedcompletions
- RemovedDailyHeroicStoryMission,Strike,Gambit,andCruciblechallenges
- RemovedIkoraWeeklyBountyCompletionchallenge
- RemovedPetra’sweeklychallenge
- AddedWeeklyBountyCompletionchallengestoShaxx,Banshee,Zavala,andDrifter
RAIDSANDDUNGEONS
- AddedrallybannerstoLeviathan,EaterofWorlds,andSpireofStars
- “TheShatteredThrone”Dungeonisnowavailableatalltimesinsteadofonathree-weekcycle
- ItcanalsobelaunchedandresetfromtheDirector
DESTINATIONS
- BlackArmoryforgesarenowaccessiblethroughadirectorlaunchedplaylistonEDZ
NEWLIGHT
GENERAL
- ThePowerlevelofallplayers’currentgearwillbesetto750atlaunch.AllnewcharacterswillstartatPower750
- BlackArmoryForges,Gambit,GambitPrime,theReckoning,andtheMenagerieareavailableforallplayers
- LeviathanraidlairsEaterofWorldsandSpireofStarsareavailableforallplayers
- AllplayerscanenterFreeRoamonalldestinations,includingtheMoon(oncethedestinationhasbeenunlocked)
- Manypreviouslyquestscannowbepickeduponvariousvendors
NEWGUARDIANS
- NewcharactersarenolongerrequiredtoplaythroughRedWar,CurseofOsirisorWarmind(a.k.a.Classic)campaignsbeforeaccessingvariousactivitiesandquests
- NewcharacterscanacquiretheclassiccampaignpursuitsfromAmandaHolliday
- IftheplayeracquiresacampaignpursuitforamissiononaplanettheyhavenotyetunlockedbyearningXP,thatplanetwillbecomeunlocked
- Forexample,iftheplayerhasonlyunlockedtheEDZandTitan,andthentheyacquiretheCurseofOsiriscampaignpursuit,theMercurydestinationwillbecomeunlocked
- Newcharactershaveimmediateaccesstoallplaylistactivities(buttheystillmightnotmeetthePowerrequirementsforhighertiersofPlayerElectedDifficulty,ortheymightneedaspecialitemlikeaMoteSynthesizertoplaytheReckoning)
- NewcharacterwillbegrantedtheNewLightmainquest.Thisquestwillleadthemthroughmostritualactivities,Year1seasonalcontent,andYear1destinations
- Fornewcharacters,Zavala,Shaxx,andDrifterwillinitiallyhavesimplifiedinventories.PlayersmustcompleteashortintroquestforStrikes,Crucible,andGambittounlockthefullinventoryofbountiesandpursuitsonthesevendors
BLACKARMORY
- Quests
- TheBlackArmoryareaoftheTowerAnnexisnowaccessibletoallplayers
- SimplifiedtheBlackArmoryintroquest
- RemovedthequestsneededtoUnlocktheIzanamiandGofannonforges
- Exotics
- LeMonarqueandJotunnarenowfirstunlockedviapursuitsfoundonAda-1
- ThequestforIzanagi’sBurdencannowalsobeacquiredfromAda-1
- Forges
- IntroducingtheForgeRotator
- FoundontheEDZDirectorScreen
- Launchdirectlyintoaforgebyselectingthenode
- WhichForgeisplayablerotatesdaily
- ForgesarenolongerlaunchedfromEDZorNessus
- Rewards
- Weaponframesnolongerrequirespecificforgesinordertobecompleted
WARMIND
- EscalationProtocolaccessisnolongergatedonanycampaigncompletionrequirements
GENERAL
- Fixedanissuewherethe”CrossSaveEnabled”messagingwasdisplayedforplayerswhodidnothaveCrossSaveenabled.
- PlayerscannowusetheRight-Stickand/orMouseWheeltoscrollupanddownontheLoreTabwithouthavingthecursorfocusedonthescrollbar
- RemovedtheSeasonsNodeontheDirector(allseasonalinformationcanbeseenviatheSeasonstab)
- AddedKeyMappingoptionsfortheStore,QuestsandSeasonstabs
- Addedasmall”Youarehere”indicatoraroundadestinationnode(andastringinthetooltip)whentheplayerisinthatdestination
- Thecharacterlevelonthecharacternameplatehasbeenreplacedwiththecharacter’sClassIcon
- FallenSpiderTanksarenolongerutilizingstealthtechnologyontheirfrontmini-guns
- Playerswho’veobtainedtheSaluteemoteinthepastcannowcorrectlyselectitintheircollectionandassignittotheirEmotewheel
- TheEDZRegionChestTriumphnowhasarequirementof20chestsforcompletion
- ActivatingtheFistBumpandHandshakemultiplayeremoteswillnowcorrectlyannouncetotheBattlefeed
- Removedaduplicate”IronTruageSuit”armorsetentryfoundinHunterCollections
- RunefinderbuffwillnowonlyawardRunestotheplayerwiththebuffandnothaveachancetograntRunesforotherfireteammembers
REWARDSYSTEMS
- Applyactionswillworkonthefirstattempt
- HuginnwillnolongersellTincturestoplayerswhohavefullinventories(nofreespace)
- Fixedanissuewheresomeitemswouldnotappearinthelootstreamifmultipleitemswereawardedatthesametime
- Multiplayer(Buddy)emoteswillnowhaveavisibleindicationofwhereaplayercanstandtobeabletointeractandinitiatetheemote
- PlayerswhocompleteGambitPrimeCivicDutybounties(whichdon’trequireplayingGambit)willnowcorrectlyretaintheirInfamypointswhenreturningtoOrbitfromdestinations/activities
- ThelastshipmentsoftheVestianDynastysidearmhavebeenrecalledfromallsourcesandvendorsandsenttoSpiderfordisposal
- TheQueenofHeartsexoticshipnowdismantlesin4seconds,likeotherexotics,andnowcorrectlyusestheexoticacquiredSFX
- FixedanissuewhereGambitPrimeenvoysdidn’tcounttowardstheEnvoyWhileItLastsbount
- FailingthefirstencounterforanyBlackArmoryForgewillnolongerawardplanetarydestinationmaterials
- Fixedanissuewhereplayerswouldloserewardsiftheyclaimedabountyinprivatematches
- ThetimerforTimedActivities(suchastheHeroicWhisperoftheWormmission)willnowactivateafter5minutesifatleastoneplayerhasloadedintotheactivity
- Fixedanissuewherethe”BankThis!”GambitmedalwasnotbeingcorrectlyawardedwhenInvaderskilledopposingGuardiansholdingmotesneartheirBank,whichwaspreventingtheassociated”BankThis!”Triumphfromprogressing