Elden Ring: Bandai Namco commits to remain Platform Agnostic

Elden Ring: Bandai Namco commits to remain Platform Agnostic

Elden Ring was a massive hit for both Bandai Namco and publisher FromSoftware. As of June, 16.6 million units had been sold worldwide, making it Bandai Namco’s fastest-selling game. Sales across Europe have surpassed titles like FIFA 22 and Pokemon Legends. Arceus, and Bandai Namco Europe CEO Arnaud Muller is pleased with the game’s performance. This has propelled the Souls subgenre into the mainstream.


Elden Ring: New IP


But the CEO noted that Elden Ring wasn’t the Japanese publisher’s first foreign hit. It cites the success of the Tekken franchise. But the publisher planned to create new IP for its games, and Elden Ring was a new series.


Elden Ring is a significant component of the solid western portfolio they aim to have, even though they are not new to having international triumphs, as Muller rightly pointed out with Tekken.


Platform agnostic 


Muller responded that Bandai Namco has always been “platform agnostic” and will continue to exist because the publisher wants as many players as possible to play its games. This was in response to a question about Xbox’s current plans to acquire Activision and their enormous Call of Duty franchise.


Final thoughts 


 Due to Sony and Tencent’s recent purchases of FromSoftware shares, some fans are worried about a prospective acquisition. However, Bandai Namco has taken the necessary precautions to guarantee that Elden Ring’s potential sequel, if there is one, remains cross-platform. Any thoughts about Platform Agnostic? Comment below!


Written by: verena smith

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