Halo Infinite, Halo 5: Guardians, and Halo 4, is switching from its game engine to Unreal Engine.
Halo Infinite:343 Attempts to streamline the process
All 343’s most recent games, including Halo Infinite, were made with the Slipspace engine, which is still in use today. However, there have been numerous issues. It appears that 343 Industries is attempting to streamline the process of producing its following content.
Indeed, some fans have been requesting Microsoft to take over as Halo’s developer in favor of 343 since they are so dissatisfied with the condition of Infinite. The latest in a long line of harmful incidents that have affected the studio is the departure of the lead engineer of Slipspace from 343 Industries. Gamers shouldn’t be shocked to learn that 343 is considering modifying their procedure in light of this.
Unreal Engine 5
While the studio has been working to improve its most recent game, the next Halo project will need to win back fans of the series. The sophisticated technologies present in Unreal Engine 5 may be ideal for producing upcoming and more prosperous Halo games.
The truth is that most players don’t care how 343 Industries resolves their issue. The studio’s most recent game is of utmost importance, not otherwise. Halo Infinite requires a dependable content stream to win back fans, whether 343 adopts new tools or continues to develop with its engine. Should the Devs use Unreal Engine for their Future Projects? Let us know in the comment section below.