Frontier Developments has released Update 1.6 for “Jurassic World Evolution“. In addition, the “Cretaceous Dinosaur Pack” is available now.
All details about the update can be found below in the official patch notes.
Update 1.6 Release Notes
Cretaceous Dinosaur Pack
- Added Carcharodontosaurus
- Added Dreadnoughtus
- Added Iguanodon
- Added new dig sites for the new dinosaurs
- Hythe Formation
- Cerro Fortaleza Formation
- Kem Kem Beds
- Iguanodon Mine
Free Update 1.6 Content
- Challenge mode expanded
- Available for all campaign locations
- Available for Secrets of Dr. Wu locations (if expansion is owned)
- Added new skins for new rewards
- Added support for weather not encountered on the islands in career mode
- Added new sandbox options
- Toggle to disable failed incubations
- Toggle to disable social requirements for dinosaurs
- Toggle to disable population requirements for dinosaurs
- Toggle to disable habitat requirements for dinosaurs
- Added an option to charge the Hammond Foundation Fee
- Added option for disabling herbivore aggression
- Added options to modify all dinosaur aggression
- Feeders
- Added new feeder UI tab
- Added slider to select the dispense rate
- Added stat to show how long until our next dispense
- Added a button to dispense the next food immediately
- Always show the usage statistic
- Show the time to next dispense statistic on the status tab as well
- Added “Unknown” and “Unused” usage statuses
- Added new feeder UI tab
- Added additional state information to the dinosaur infopanel
- Behaviours:
- Looking for food
- Looking for water
- Fighting for leadership
- Health/needs
- Content (all needs fulfilled)
- Lonely (insufficient social or population)
- Overcrowded (too much social or population)
- Missing Forest (insufficient forest)
- Missing Grassland (insufficient grassland)
- New achievements added
- Ratings Master – Get a dinosaur to a total rating of 5000
- You’ll never look at birds the same way! – Complete challenge mode on Isla Pena without releasing a herbivore on medium or above
- Fast for a biped? – Complete any island challenge mode on hard or above in under 4 hours
General Tweaks and Fixes
- Buildings
- Improved the expedition centre’s “Dig teams available” icon so it correctly represents whether an expedition can actually be started at the current time
- When building something that’s too expensive, still show the cost in the tooltip
- Contracts
- Slight tweak to dinosaur visibility contracts to stop them asking for 100% (as it’s a bit of a fiddly target)
- Make sure that the easy version of the dinosaur visibility contracts can be issued
- Stopped comfort genes being selected for gene modification contract
- Dinosaurs
- Animation tweaks and fixes
- Fixed dinosaurs performing their fence attack animation while panicking
- Added a restriction on dinosaur sleeping of maximum acceptable slopes
- Prevent terrorise need from being shared to other group members as it causes some inconsistent behaviour
- Fixed Troodon digsites not unlocking at the correct time in challenge mode
- Slowed down the camera movement when shifting focus on a dinosaur, so it’s a less extreme speed on large dinos
- Trimmed dinosaur hunted animations so the ragdoll takes control sooner for better effect
- Fixed Olorotitan species parameters to better match other hadrosaurs
- Islands
- Improvements to Day / Night cycle and weather on all islands
- Sandbox Mode
- Fixed infinite cash bug
- Research
- Removed the ‘New’ flag when hovering a research item, even if it’s not been completed
- Don’t show the new flag on a research category if there’s nothing to research there
- Stability
- Fixed crash in herd membership system
- UI
- Added sort by base rating and current rating sort options to the genome library
- Improved UI for building fences / paths to make placement under trees easier
- Represent the actual shape of the fence being drawn, including curves
- Show a small circle at the end of the fence if it’s being connected to something else
- Added double click to swapping/adding upgrades and to incubate a dinosaur in the Genome Picker
- Fixed InGen database entries not unlocking for the default genes owned at the start of a new career
- Various InGen database fact fixes
- Various text fixes
- Various localisation fixes
- Vehicles
- Increased gate opening radius for ranger teams
- Behaviours:
oh no not more jurassic mode!?!?! are we gonna have to do it on each island now? bro i spent 50 hours on jurassic mode and couldn’t beat it can someone give me some tips because ima. completionist who has to complete the game D: