Maneater Update Version 1.04 Patch Notes on June 5

Maneater Update Version 1.04 Patch Notes on June 5

Tripwire Interactive and Deep Silver have released update 1.04 for Maneater. We have the full patch notes for this update.

The Maneater Update 1.04 is available for download. The update includes a new backup save system and many adjustments and bug fixes.


ManEater Update 1.04 Patch Notes

All Platforms

  • Save Game
    • Added a backup save system where the game will keep two saves in a save slot incase one becomes unavailable so it can fallback to the previous
    • Added additional protection to keep save files from being overwritten
    • Added additional protection to the save system to keep saves from corrupting
  • Optimization and Environmental
    • Optimized environmental buildings
    • Optimization done to the map menu
    • Optimization and Fixes done to particles that were impacting performance on all platforms
    • Fixed the large crashed tanker in the prologue having geometry with missing collision
    • Fixed a case where landmark audio cues would not play
    • Fixed bridge geometry in Fawtick Bayou where the player shark could become stuck
    • Fixed pontoon boat next to Flamingo Joe’s having the wrong textures
    • Made sure fire that was missing from some Tiki torches and statutes was relit
    • Fixed several environmental collision issues
  • Landmark and Collectables
    • Retroactive fix for collectible and landmark objectives that got destroyed but still indicated you needed to complete/find them. You will need to re-enter an area to trigger this fix in each area. (NOTE: This does not fix quests that show as being completed or objectives fulfilled but the reward was not given. This will be addressed in another update.)
  • Quest, Prey and Bounty Hunters
    • Changed bounty hunters to no longer require diver kills to progress
    • Balanced King Mackerel and Parrot Fish levels to give the same nutrients
    • Fixed a situation where bounty hunter boss boats would linger after the boss and player shark had died in combat
    • Fixed quest flow so that it will not break if players refuse to eat Pete’s hand
    • Fixed a situation where infamy would not progress if players did not equip sonar
    • Fixed a situation where the narrator would cut off Pete taunting the shark
    • Fixed a situation where re-engaging bounty hunters after they had lost the player would not retrigger bounty hunter wave
    • Fixed several cinematic frame issues
    • Fixed a situation where multiple objectives of the same type could be selected for the waypoint
  • Player Shark and Combative Wildlife
    • Fixed a situation where the player shark would revert to the prologue mother shark
    • Fixed harpoons floating outside the shark player model without impaling it
    • Fixed a situation where the shark mass in the UI would be incorrect with certain evolutions equipped
    • Fixed a situation where the tiger shark skin would lose upgrades
    • Fixed a situation where sharks that were knifing or above the surface and fast traveled to a grotto would be in the knifing state when they entered the grotto
    • Fixed a situation where the biting player shark would bump prey away instead of biting it
    • Fixed a situation where combative AI fins and limbs would shake if the player shark came close
    • Fixed a situation where combative wild life would stop targeting the player if they played too long
    • Fixed mother shark back of eye during a held bite, she would prefer if you did not look that closely
  • Menu
    • Fixed loading screen hints that had incorrect text
    • Updated credits


  • Fixed a controller disconnection that could result in a freeze/crash and corrupt save
  • Added further Dynamic Resolution adjustments to improve framerate


  • Fixed an issue where disconnecting the controller or switching profile would result in the game going back to the main menu without saving
  • Fixed an issue which could cause some hardware to shutdown
  • Fixed trees popping in during the opening cinematic
  • Fixed a situation where gore chunk geometry would stretch
  • Fixed a situation where the main menu UI would not update if the player signed into Xbox Live


  • Fixed ESC button not being usable in Key Mapping or Video Settings


Source: tripwire

Written by: Carizma

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11 Comments Added

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  1. Jon June 11, 2020 | Reply

    Love the game, very little issues if any at all, never ran into any of these. I would like the option to pick a type of shark and go through everything. Maybe even a thing like other players sharks would appear in our game as sharks looking to take over territory and we as the APEX have to defend our turf… Or something along those lines would be neat lol. But love the game 10/10 even got the platinum for it on ps4!!

  2. John June 10, 2020 | Reply

    When can we see a expanded map where we can grow to be a megladon rather than a mega shark I want to be able to swallow a sperm whale and take on blue whales ya know I mean this is just me over all tho 5 out of 5

  3. Nathaniel joe June 10, 2020 | Reply

    I had the same problem for me to get the achievement I had to open up one of the doors you throw a fish just trying to help you out Colton yes I had that problem but I figured it out hopefully this will help you

  4. Nathaniel joe June 10, 2020 | Reply

    I never had these problems but can you please add a new game plus but skipping the introduction and skipping as you play as the kidfor New Game plus that stuff makes sense you have to skip those if you want to play as a little shark again just pick a new gamebut please add a new game plus we could do everything with the grown-up shark I really like this game

  5. TooTeezy June 9, 2020 | Reply

    Will there ever be an online where u can pose up with other people and have a mob of sharks, or a dlc to where u can pick an alligator, orca, etc

  6. joe June 7, 2020 | Reply

    would be nice to have a lock on button

  7. Christian Abernathy June 6, 2020 | Reply

    I’ve purchased tje game on ps4 and flipping love it. But my real interest was for it to be on the switch. Any idea when I can expect to see it on the switch

  8. Colton41891 June 6, 2020 | Reply

    Re-entered every area and didn’t get my Queen of the Ocean trophy. No platinum for me, guess I’ll have to wait till next patch. 🙁

    • Nathaniel joe June 10, 2020 | Reply

      I had to unlock one of the gates to get it to pop the achievement I had the same problem this helps you out throw a fish to unlock one of the gates there’s two of them I only needed to unlock one hopefully this helps you out Colton

    • Raptomule June 10, 2020 | Reply

      If you haven’t done it already, you also need to open the locked gates separating the regions to get this achievement. To open the gates you have to grab and enemy in your bite and tail whip them at the red button. I hope this helped

      • Myles June 10, 2020 | Reply

        To open the gates, use the shadow tail and fire poison at the red buttons. Also… Maneater devs at Tripwire… I loved the game but yes I’d like to continue to grow and even go farther out into the ocean. I’ve been in isolation and found your game to be amazing and fun. I think I beat it in 25-27 hours. 1000 gamerscore. Pretty awesome. Again, THANKS!

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