Modern Warfare 2: Developers on Why there’s no Classic Mini-Map

Modern Warfare 2: Developers on Why there’s no Classic Mini-Map

The Call of Duty: Modern Warfare 2 PlayStation-exclusive beta weekend ended yesterday, and Infinity Ward has responded to community feedback about bringing back the classic mini-map from previous titles.

 

The developers want to prioritize realism

 

Fans’ main concerns after entering the beta this weekend were the lack of red dots on the mini-map when a player fired their weapon. Infinity Ward stated during the first beta weekend, “the design reason for this is that we do not want to punish players for firing their weapons.”

 

According to Infinity Ward, they “want players to actively search out the origin of a gunshot rather than just traveling directly to where the dot is on the mini-map.” The developers want to prioritize realism over the typical arcade-style gameplay in Call of Duty titles.

 

A balance between freedom of movement and predictability of combat

 

Furthermore, Infinity Ward stated that “it is important to game health that rushers are not able to move at high speeds without consequence” and that “Dead Silence as a Field Upgrade creates a balance between freedom of movement and predictability of combat.” There will be no changes to the mini-map or the Dead Silence Field Upgrade for weekend two.

 

The Call of Duty Modern Warfare 2 launches today

 

The game will begin on September 22 at 10 a.m. PT, with the developers confirming several changes for the next beta. Footstep audio, new ways to distinguish between enemies and allies, and bug fixes are among the changes for the second Modern Warfare 2 beta weekend.

 

Ready to play The Call of Duty Modern Warfare 2? Would you rather have a classic mini-map? Let us know in the comment section below. 

Written by: verena smith

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