Mount & Blade 2: Bannerlord Hotfix 1.5.4 – Beta Hotfix e1.5.5

Mount & Blade 2: Bannerlord Hotfix 1.5.4 – Beta Hotfix e1.5.5

TaleWorlds Entertainment today released hotfix 1.5.4 for Mount & Blade II: Bannerlord. Below are the full patch notes for this november 25 update.

The Mount & Blade II: Bannerlord hotfix 1.5.4 is now available for download on Steam. Normally the update is automatically loaded via the Steam Launcher.

 

Mount & Blade 2: Bannerlord Patch Notes 1.5.4 / Beta Hotfix e1.5.5

Main e1.5.4
  • Fixed an issue with mounted crossbows being unable to reload while standing still.
  • Fixed a crash that occurred on the multiplayer siege map: Baravenos Encirclement.
  • Fixed an issue with dead teammate indicator opacity and them not going away.
  • Fixed the issue of having 100 relations with the village notable in Tevea at the start of the game.
  • Fixed a crash that occurred when taking a quest from a noble.
  • Fixed an issue that prevented the ‘Draught Animal’ quest from being completed.
  • Fixed the issue of Jawwal Clan skin colour not being according to the initial design.
  • Fixed a crash that occurred when accepting ‘Kidnapped Daughter’ quest from Tyl of Kvol.
  • Fixed the issue with the ‘Art of the Trade’ quest overriding other open quest dialogues.
  • Added missing modding tools fixes that were not included in the previous patch.
  • Fixed a crash that occurred due to the Beast Whisperer perk in Scouting skill.
  • Fixed an issue that allowed the player to invite their siblings to their party even though they had not come of age yet.
  • Fixed an issue that prevented the player from choosing their children as their heir.
  • Fixed an issue that allowed cities to host tournaments during sieges.
  • Fixed an issue that prevented caravans from carrying sheep, cows and hogs in some towns.
  • Players and their parties are now counted as 50% weaker to besiegers. They will give up much less with this change.
  • Fixed the issue with the wrong primary production text being shown on village tooltips. Now, the most produced item in that village is the primary production.
  • Slaughtering sheep, cows, and hogs now also gives hide.
  • Fixed an issue that caused settlement claimant decisions to be cancelled and re-proposed indefinitely.

 

Beta e1.5.5
  • Fixed an issue with mounted crossbows being unable to reload while standing still. (Also in 1.5.4 hotfix.)
  • Fixed an issue that caused companions to not have any skills and weapons.
  • Fixed an issue regarding the toggle order active text and icons.
  • Fixed an issue that prevented weapon changing, dismounting, etc. while giving orders.
  • Fixed an issue with the selection circle not showing up for gamepads.
  • Decreased opacity of order menu UI in general.
  • Fixed a crash that occurred when taking a quest from a noble. (Also in 1.5.4 hotfix.)
  • Fixed an issue that caused settlement claimant decisions to be cancelled and re-proposed indefinitely. (Also in 1.5.4 hotfix.)
  • Fixed a crash that occurred on the multiplayer siege map: Baravenos Encirclement. (Also in 1.5.4 hotfix.)
  • Fixed an issue where northern lords would spawn without leg armour.
  • Fixed a crash that occurred due to the Beast Whisperer perk in Scouting skill. (Also in 1.5.4 hotfix.)
  • Fixed an issue that allowed the player to invite their siblings to their party even though they had not come of age yet. (Also in 1.5.4 hotfix.)
  • Fixed an issue that prevented the player from choosing their children as their heir. (Also in 1.5.4 hotfix.)
  • Fixed an issue that allowed cities to host tournaments during sieges. (Also in 1.5.4 hotfix.)
  • Fixed an issue that prevented caravans from carrying sheep, cows and hogs in some towns. (Also in 1.5.4 hotfix.)
  • Players and their parties are now counted as 50% weaker to besiegers. They will give up much less with this change. (Also in 1.5.4 hotfix.)
  • Fixed the issue with the wrong primary production text being shown on village tooltips. Now, the most produced item in that village is the primary production. (Also in 1.5.4 hotfix.)
  • Slaughtering sheep, cows, hogs now also gives hide. (Also in 1.5.4 hotfix.)
    Combat Changes
  • Fixed Bows staying at max accuracy longer than intended.
  • Aiming durations are now slightly more affected by character skill.
  • Adjusted Ranged AI to be more accurate.
    Weapon and Equipment Changes
  • Light Oval Shield (Oathsworn)
  • Hitpoints decreased from 160 to 140.
  • Weight decreased from 3.2 to 3.
  • Lighter Oaken Kite Shield (Legionary)
  • Hitpoints decreased from 140 to 130.
  • Weight decreased from 3.5 to 3.
  • Light Round Shield (Varyag)
  • Hitpoints decreased from 165 to 155.
  • Light Tall Heater Shield (Sergeant)
  • Hitpoints decreased from 145 to 135.
  • Highland Scout’s Shield (Wildling)
  • Weight decreased from 4.7 to 2.5.
  • Northern Kite Shield (Recruit – Raider – Brigand)
  • Weight decreased from 4.7 to 2.5.
  • Northern Round Shield (Warrior – Brigand – Hunter)
  • Weight decreased from 4.5 to 3.2.
  • Desert Oval Shield (Skirmisher – Tribal Warrior)
  • Weight decreased from 4.7 to 3.2.
  • Arbalest (Sharpshooter)
  • Damage decreased from 100 to 95.
    Troop Changes
  • Fixed Battania Mounted Warrior Javelin perk overriding equipped shield.
  • Aserai
  • Skirmisher
  • Speed increased from 81 to 82.
  • Tribal Warrior
  • Swapped Mace and Large Shield perks.
  • Beduin
  • Swapped Camel and Cavalry Sword perks.
  • Battania
  • Wildling
  • Speed increased from 81 to 82.
  • Oathsworn
  • Swapped Heavy Mace and Axe perks.
  • Ranger
  • Changed the Throwing Axes perk to Mace perk.
  • Empire
  • Recruit
  • Speed increased from 80 to 82.
  • Legionary
  • Swapped Mace and Heavy Axe perks.
  • Courser
  • Price decreased from 140 to 130.
  • Khuzait
  • Spear Infantry
  • Swapped Pike and Long Sword perks.
  • Swapped Mace and Stronger Shield perks.
  • Sturgia
  • Brigand
  • Speed increased from 79 to 82.
  • Varyag
  • Swapped Mace and Long Sword perks.
  • Vlandia
  • Sergeant
  • Swapped Mace and Axe perks.

 

Source: Steam

Written by: Carizma

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