TaleWorlds Entertainment today released a new update for Mount & Blade II: Bannerlord. Below you can find the full patch notes on February 4, 2021.
The Mount & Blade II: Bannerlord Update 1.5.7 is now available for download on Steam. Normally the update is automatically loaded via the Steam Launcher.
Mount & Blade 2: Bannerlord Patch 1.5.7
Singleplayer
- Fixed a bug that caused trees to disappear at short viewing distance on the campaign map.
- Fixed a bug that enabled eliminated clans to propose kingdom decisions.
- ‘Preventive Medicine’ perk now works after successful hideout assaults.
- Fixed a bug that caused the ‘Famous Commander’ perk secondary bonus to not work for recruits and mercenaries.
- Fixed a bug that caused the education focus point rewards to not be applied to the child.
- Fixed education notifications triggering in games with ageing disabled.
- Removed non-civilian weaponry from civilian starting equipment sets.
- Removed skill templates that override already present character skills.
- Fixed and implemented perks in Steward, Roguery, Tactics and Trade.
- Fixed a bug that changed disbanding parties’ names to ‘unnamedParty’.
- Fixed a crash that occurred on load when a disbanding party remained in an army.
- Fixed a bug that caused the Sturgian Female Nobles to fight in battles without their armour.
Multiplayer
- Fixed a bug that caused the game to end with the wrong side winning when a player killed an enemy in overtime.
Combat Changes
- Increased damage multiplier for ‘Bonus Damage to Shields’ effect on weapons (all axes and some 2-handed weapons).
- Captain Mode: Bonus Damage to Shields multiplier increased from no bonus damage (1x) to 1.25x
- All other Modes: Bonus Damage to Shields multiplier increased from 2x to 2.5x
- Slightly increased base accuracy for Mounted Archery.
Equipment Changes
- New Shields:
- Bronze Reinforced Highland Large Shield
- Hit Points: 90
- Armour: 5
- Weight: 1.2
- Iron Reinforced Highland Large Shield
- Hit Points: 140
- Armour: 5
- Weight: 2
- Leather Bound Kite Shield
- Hit Points: 80
- Armour: 5
- Weight: 1.2
- Worn Kite Shield
- Hit Points: 80
- Armour: 5
- Weight: 1.2
- New Bow:
- Guard’s Bow
- Accuracy: 95
- Damage: 63
- Speed: 80
- Crossbow damages decreased:
- Light Crossbow Damage decreased from 65 to 60.
- Crossbow Damage decreased from 78 to 72.
- Arbalest Damage decreased from 90 to 85.
- Menavlion damages decreased:
- Menavlion damage decreased from 120 to 109.
- Long Menavlion damage decreased from 125 to 118.
- Heavy Menavlion damage decreased from 158 to 151.
- Cavalry Menavlion damage decreased from 118 to 110.
- Highland Twohanded Woodcutter’s Axe damage decreased from 95 to 84.
- Eastern Heavy Mace damage increased from 59 to 69.
- Eastern Infantry Club damage increased from 39 to 43.
- Imperial Heavy Axe swing speed decreased from 98 to 93.
- Throwing Weapon Damages increased:
- Javelin damage increased from 34 to 40.
- Imperial Javelin damage increased from 45 to 50.
- Light Javelin damage increased from 25 to 27.
- Francesca damage increased from 44 to 51.
- Highland Javelin damage increased from 46 to 51.
- Northern Fish Harpoon damage increased from 33 to 38.
- Reinforced Northern Fish Harpoon damage increased from 49 to 55.
- Jereed damage increased from 52 to 55.
- Southern Throwing Axe damage increased from 49 to 55.
- Northern Throwing Axe increased from 34 to 40.
- Desert Oval Shield:
- Hitpoints decreased from 160 to 100.
- Armour decreased from 15 to 5.
- Weight decreased from 3.2 to 1.2.
- Decorated Oval Shield:
- Hitpoints increased from 125 to 140.
- Armour increased from 10 to 15.
- Weight decreased from 4.7 to 3.
- Footman’s Wicker Shield
- Hitpoints increased from 190 to 230
- Armour increased from 12 to 15
Troop Changes
- All Skirmishers:
- Improved acceleration when running.
- Slightly improved Combat Movement Speed.
- Captain Mode: Increased Ranged AI level.
- All Shock Troops:
- Removed default Small Heater Shield.
- All Archers:
- Captain Mode: Increased Ranged AI level.
- All Cavalries:
- Decreased health for all horses by 20.
- Decreased armour for cavalry:
- -4 for light cavalry
- -8 for heavy cavalry
- Increased troop counts for captain mode:
- +2 for light cavalry
- +1 for heavy cavalry
- Aserai
- Tribal Warrior:
- Larger Shield perk now equips Decorated Oval Shield instead of Desert Oval Shield.
- Skirmisher:
- Starts with default Desert Oval Shield.
- Default two 4-stack Javelins have been merged into one 8-stack Javelin.
- The two 3-stack Jereed granted by Better Javelins Perk have been merged into one 6-stack Jereed.
- Light Shield Perk is changed to Jereed Perk, grants additional Jereed.
- Large Shield Perk is changed to Stronger Shield Perk, grants Decorated Oval Shield.
- Beduin:
- Decreased Barding armour value from 4 to 0.
- Increased troop count from 10 to 13.
- Desert Horse health decreased from 200 to 180.
- Nahasan health decreased from 200 to 180.
- Husnphree health decreased from 280 to 260.
- Mamluke:
- Decreased barding armour value from 25 to 17.
- Increased troop count from 7 to 8.
- Decreased Improved Barding Perk armour value from 42 to 34.
- Barb Horse health decreased from 235 to 215.
- Tough Nahasan health decreased from 230 to 210.
- Agile Barb Horse health decreased from 230 to 210.
- Battania
- Wildling:
- Starts with default Bronze Reinforced Highland Large Shield instead of Highland Scout’s Shield.
- Large Shield Perk is changed to Stronger Shield Perk, grants Iron Reinforced Highland Large Shield.
- Savage:
- Improved acceleration when running.
- Oathbound:
- Armour increased from 43 to 46.
- Combat Speed decreased from 0.9 to 0.8.
- Mounted Warrior:
- Decreased barding armour from 8 to 3.
- Increased troop count from 11 to 13.
- Decreased improved barding Perk armour from 29 to 21.
- Dale Pony health decreased from 215 to 195.
- Agile Dale Pony health decreased from 215 to 195.
- Fell Pony health decreased from 260 to 240.
- Empire
- Recruit:
- Starts with default Leather Bound Kite Shield.
- Small Shield Perk is changed to Stronger Shield Perk, grants Light Oaken Kite Shield.
- Legionary:
- Armour increased from 41 to 44.
- Combat Speed increased from 0.7 to 0.8.
- Running Speed increased from 78 to 79.
- Palatine Guard:
- Crossbow Perk is changed to Light Crossbow Perk.
- Courser:
- Decreased barding armour from 4 to 0.
- Increased troop count from 9 to 11.
- Courser health decreased from 220 to 200.
- Midlands Palfrey health decreased from 220 to 200.
- Danustica Horse decreased from 220 to 200.
- Cataphract:
- Decreased barding armour from 43 to 35.
- Increased troop count from 7 to 8.
- Imperial Warhorse health decreased from 265 to 245.
- War Courser health decreased from 250 to 230.
- Imperial Charger health decreased from 255 to 235.
- Khuzait
- Rabble:
- Improved acceleration when running.
- Spear Infantry:
- Armour increased from 23 to 28.
- Combat Speed increased from 0.8 to 0.9.
- Slightly improved acceleration when running.
- Steppe Bow:
- Stronger Bow Perk grants Recurve Bow instead of Short Bow.
- Khan’s Guard:
- Faster Bow Perk is changed to Stronger Bow Perk, grants Guard’s Bow.
- Nomad:
- Decreased barding armour from 4 to 0.
- Increased troop count from 10 to 13.
- Steppe Horse health decreased from 190 to 170.
- Tarpan health decreased from 190 to 170.
- Steppe Charger health decreased from 190 to 170.
- Mounted Archer:
- Decreased barding armour from 4 to 0.
- Increased troop count from 9 to 11.
- Steppe Saddle Horse health decreased from 200 to 180.
- Steppe Tough Horse health decreased from 225 to 205.
- Lancer:
- Decreased barding armour from 40 to 32.
- Increased troop count from 7 to 8.
- Steppe Warhorse health decreased from 220 to 200.
- Makeb Horse health decreased from 265 to 245.
- Sturgia
- Brigand:
- Starts with default Worn Kite Shield instead of Northern Kite Shield.
- Berserker:
- Improved acceleration when running.
- Varyag:
- Armour increased from 39 to 42.
- Running Speed increased from 78 to 79.
- Hunter:
- Two-Handed Axe Perk changed to Long Sword Perk, grants Northern Sword.
- Raider:
- Decreased barding armour from 15 to 8
- Increased troop count from 9 to 11
- Trotter health decreased from 210 to 190
- Tyal Horse health decreased from 250 to 230
- Druzhinnik:
- Decreased barding armour from 20 to 18
- Increased troop count from 7 to 8.
- Decreased improved barding Perk armour from 44 to 36.
- Sturgian Hunter health decreased from 245 to 225.
- Tougher Tyal Horse health decreased from 270 to 250.
- Vlandia
- Peasant Levy:
- Improved acceleration when running.
- Sergeant:
- Armor increased from 37 to 40.
- Running Speed increased from 78 to 79.
- Arbelist:
- Troop Count increased from 15 to 16.
- Sharpshooter:
- Troop Count increased from 10 to 11.
- Vanguard:
- Decreased barding armour from 4 to 0.
- Increased troop count from 9 to 11.
- Decreased improved barding Perk armour from 30 to 22.
- Saddle Horse health decreased from 220 to 200.
- Hunter health decreased from 220 to 200.
- Jaculan Horse health decreased from 220 to 200.
- Knight:
- Decreased barding armour from 44 to 36.
- Increased troop count from 7 to 8.
- Charger health decreased from 230 to 210.
- Faster Charger health decreased from 230 to 210.
- Brawler health decreased from 270 to 250.
Source: Steam