Nioh 2 Patch Notes 1.05 – New Update on March 20

Nioh 2 Patch Notes 1.05 – New Update on March 20

Tecmo Koei has released the first major update for Nioh 2. We have all the details for the patch on March 20th.

The Nioh 2 Update 1.05 is now available for download for PS4. Two update versions were provided, 1.04 and 1.05. With this update many bugs are fixed, there are also a few optimizations. With this update many bugs are fixed, there are also a few optimizations.

 

Nioh 2 Update 1.05 / 1.04 Patch Notes

Adjustment

  • Added the ability to easily increase the skill of other weapons if the skill of a certain weapon type is high
  • Relaxed “weapon proficiency” requirements for some training area missions
  • Reduces the strength of “Gaki” and reduces the power of specific attacks
  •  Reduced the power of attacks with excessively high damage for the following enemies: “Youki” and “Saruoni”
  • “Skebito” health increased
  • Adjusted the recommended level notation so that the recommended levels for some missions are appropriate
  • When “Ushioni” rushes into a weir, the corner is stabbed so that the weir is not destroyed by jump attacks etc.
  • Reduced the physical strength and defense of “Shimama Ryoan” in the main mission “Bleaking Water”
  • The homing of the hatchet skill “Ground Kill” has been adjusted upward.
  • Alleviates the vacant wisdom required to release the half-you skill “ Fighter Tiger Strike ”
  • Corresponding to also spread to the guardian spirits “recovery spread of medicine” bless “wing bird” Gasukebito
    limit also, the spread range from distance unlimited 7m
  • Increased the distance that Mujina responds to gestures

Bug fixes

  • Fixed a bug where the effects of the tsumoku were not reflected on the minimap
  • Fixed a rare issue where all enemies would stop firing
  • Fixed a bug where if you set up a battle with a sword, you could be relentless before the battle was completed
  • Fixed a bug where the attack would not hit if a strong attack was made when an attack was hit at the bottom of the sword
  • Fixed a bug where the hatchet throwing skill could not hit enemies in the permanent area
  • Fixed a bug that caused the sword skill “Zenigiri” to fall when used on a cliff
  • Fixed a bug that could trigger under certain circumstances even if the two-sword skill “Disturbed Slash” was not acquired
  • Fixed an issue where spear martial art “Chidori” would not home properly when used on some enemies
  • Fixed a bug that the chain scythe skill “Footwear” was being hit by the wall
  • Fixed a bug where the Ushioni soul spell might not hit properly on some terrain
  • Fixed an issue where the guardian spirits of the guardian spirits “Kamika” and “Siasha” did not give an advantageous effect to themselves
  • Fixed a bug where “Sohaya Shu (Naginata-Kama)” attack sometimes did not hit properly
  • Fixed a bug that caused Genbu’s guardian spirit skill to freeze for a certain amount of time when hitting “Asai Nagamasa”
  • Fixed a bug where “Sake Drinking Doji” sometimes repeated steps in the same direction many times
  • Fixed a bug that sometimes took a long time to land when Naotaka Magara and Nao Shubo Nao emerged
  • Fixed a bug where when a “Nurikabe” was launched by a long-range attack, it might not be attacked until approaching
  • Fixed a bug where some small sea monsters in the main mission “Ayakashi Overnight Castle” would not be resurrected when resuming death
  • Fixed a bug where enemies would be buried in walls when performing a drop attack at a specific location in the main mission “Wait at Exit”
  • Fixed a bug that caused the boss not to be scared when destroying a gimmick in the area in the boss battle of the main mission “Wait at the exit”
  • Fixed a bug where in the multiplayer main mission “Kaiyama Glacier”, “Moonless” might not follow the player
  • Fixed a bug that the number of hairs displayed on the mission selection screen was incorrectly displayed in the main mission “Burning Flame”
  • Fixed a bug in the main mission “Golden Castle (Ayakashi no Yumeji)” in a multiplayer boss battle where the boss might not go down even if the conditions were met.
  • Fixed a bug that could prevent players from entering the battle area during the Submission “Ayakashi Kagura” and “In the Lesson”
  • Fixed a bug where the mission would automatically end in rare cases if the host selected “Proceed” after clearing in multiplayer of the submission “Large Heaven”
  • Fixed a bug where the maximum amount of martial arts that could be earned in “Dedication” was not correctly reflected
  • Fixed a bug where the recipe book for “Kirei-no-kami-no-Bowl” could be obtained twice if the conditions were met.
  • Fixed a bug where the special effect of the soul charge, “Activating a monster with 0 physical strength (in the darkness)”, sometimes bends into the ground, etc.
  • Fixed a bug that the setting of “Rare character string” of “Online setting” may not be reflected.
  • Fixed a bug where the gauge of other players on the left side of the screen might disappear when the in-game health bar of the rare game was set to “Display if there is fluctuation” in “Online Settings”
  • Other minor bug fixes

 

Source: Reddit

Written by: J.P.

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