Rainbow Six Siege Patch Notes 1.81 – Update 4.4.3 Released

Rainbow Six Siege Patch Notes 1.81 – Update 4.4.3 Released

Ubisoft has released update Y4S4.3 for Rainbow Six Siege. Below you can find the complete patch notes for this update.

The Rainbow Six Siege Update 1.81 has already been released for the PC version. For the consoles this update will be available today, January 29th.

With this update there are many adjustments and bug fixes. The ADS time is increased for all weapons, there are echo adjustments and more.



 

Rainbow Six Siege Patch Notes 4.4.3 – Update 1.81

BALANCING

ADS

  • ADS time increased for all weapons.
  • Assault rifles: from 0.30s to 0.40s
  • DMRs: from 0.30s up to 0.40s
  • SMGs: from 0.20s up to 0.30s
  • LMGs: from 0.40s up to 0.45s
  • Pistol: 0.10s up to 0.20s
  • SMG in secondary slots: 0.10s up to 0.275s*
  • Shotguns: 0.20s up to 0.25s

*(Modified based on feedback from Test Server)

BLACKBEARD

We support great beards and more decision-making.

  • ADS penalization will only apply when Blackbeard’s Gun Shield is equipped.
  • Weapons without the Gun Shield will maintain the same ADS timings as any other AR.
  • Weapons with the Gun Shield will retain the same ADS timings from before.
  • The Angled Grip will affect the SCAR with and without the Gun Shield equipped.

ECHO

Echo forgot to activate 2SV.

  • Echo can now be called by Dokkaebi.
  • Echo now drops a phone when killed with Dokkaebi present.
  • When hacked, access to the Yokai cameras is also granted for Attackers.
  • Yokai now has lights that show only when NOT cloaked, and Yokai drone lights will change to reflect it is hacked.

ELA

A little more princess, a little less Nerferella.

  • Reduced recoil on Scorpion Evo3 for the first 16 shots, any proceeding shots will retain previous recoil pattern.

FINKA

The juice is loose.

  • Increased Finka’s Spear .308 damage to 42 (up from 38).

JÄGER

Wamai giving Jäger a run for his money.

  • Reduced Jäger’s 416-C damage to 38 (down from 43).

MAESTRO

Maestro joins the No-ACOG club.

  • ACOG removed from Maestro’s ALDA.

YING

New and improved Candelas! Great for flashing enemies and not just your team!

  • Candela’s now have a new outline that is visible only to Ying.
  • Improved distribution of Cluster Flashes to make the flash more reliable.
  • Number of pellets per Candela increased to 7 (up from 6) – (1 at floor level, 3 at around hip level and 3 at head level).
  • Pellets detonation time reduced to 0.3s (from 1s on throw and 2.5s on deploy).
  • Pellets that bounce on environmental props maintain their velocity instead of falling and detonating on the floor.
  • Candela explosion minor VFX improvements.

FMG9

  • Increased FMG9 damage to 34 (up from 30) for Nokk and Smoke.

BUG FIXES

GAMEPLAY

  • FIXED – Attackers can sometimes go through barricaded windows while attempting to hotbreach without detonating the breaching charge.
  • FIXED – Crashing if Lesion is pushed back by an airjab while trying to pull out a GU mine at the same time.

OPERATORS

  • FIXED – Jackal can’t scan footsteps while within the warning area of a Mute jammer. He can now scan footsteps while in the warning area – making it more in alignment with all other Operator gadgets and abilities that can be used while still in the warning area of a jammer.
  • FIXED – A rolling Candela that stops on a staircase will slide downstairs before detonating. Candelas will now stop and stay in place where they activated, even on stairs or uneven surfaces.
  • FIXED – Glaz’s Holographic Sight has a larger and thicker red reticle than other Russian Holographic Sights.FIXED –
  • FIXED – After being affected by Thatcher’s EMP, Yokai’s blue lights remain dark even when being operated.
  • FIXED – Castle’s Nail Gun remains present and clips while deploying his Armor Panels.

LEVEL DESIGN

  • FIXED – Invisible collision at the skylight of EXT Roof Top of Kafe for sticky deployable gadgets.
  • FIXED – Wall studs are not destroyed when a reinforced wall is first broken by Maverick and then shot by Zofia’s impact grenade.

USER EXPERIENCE

  • FIXED – Thunt matches count towards the “Match Win Streak” Battle Pass Challenge.
  • FIXED – Battle Pass progression does not update properly on end-match screen, but shows correct progression in the main BP HUD.
  • FIXED – Various minor HUD and menu visual issues.
  • FIXED – Various minor shop and cosmetic visual issues.
  • FIXED – If a player mutes a teammate, they can still hear muted teammates after switching sides, even though the HUD indicates they are muted.
  • FIXED – In Caster or support mode, Nomad’s warheads pops in her hand while switching/reloading.
  • FIXED – Bandit’s shockwire gadget appears offset when he holds it in his hands.
  • FIXED – Incorrect animation for Ballistic Shield ops when being pushed back.
  • FIXED – Zofia’s KS79 Lifeline grenade launcher’s ammo faces the wrong side.
  • FIXED – Swapping weapons while vaulting will cause the operators arm to appear broken from a 3rd person POV.
  • FIXED – Weapons don’t sway back and forth while in rappel and moving L/R.
  • FIXED – Operators can appear to be floating over a shield from 3rd person POV if they vault over a shield twice.
  • FIXED – MMR for Road to S.I. 2020 playlist: We discovered the MMR used to matchmake was incorrect. Matches should be more balanced now upon the playlist’s reactivation this weekend.

 

Source: Ubisoft

Written by: vanni

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4 Comments Added

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  1. Just shut the fuck up already. You obviously don’t understand how the game works. They aren’t gonna give castle a rework and no, your opinion doesn’t really matter to Ubisoft so you’re wasting your breath.

  2. William Fields Jr January 29, 2020 | Reply

    Ok you guys are about to to mess up the game AGAIN all this omg this character is OP cant use a ACOG for this gun all this info coming from SO CALLED PRO PLAYERS how u call youeself a pro bitchin about u cant use this character or that character stop taking the acog away a you are about to see a serious drop again . Another thing im pretty sure thwre are alot more paying coustomers then there are so called pro’s you need to listern to the REGULAR people who keep this gsme alive not just crying ass so called pros tell you guys this is broken this character isnt this or that oh yea and when iS CASTLE finally going to get a make over he needs a new gun and all.

    • Ian January 29, 2020 | Reply

      William Fields Jr absolutely hit the nail on the head, despite the typos and syntax. ?. Seriously though, I’ve been saying the same thing for years. Been playing this game since launch, when all you started with was access to a recruit and you had to use renown for EVERYTHNG, including weapon attachments. Why do the so called Pro Players control the direction of development, when it’s loyal paying customers like us (literally hundreds of dollars between my game and my daughter’s) that are keeping this title afloat. Nobody is paying me to play the game. I’m paying you… repeatedly. So give us what we pay for, not what some pro gamer demands.

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