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Realm Royale: Loot Test Patch – Changelog

The developers of “Realm Royale” today released a new update for the Test Server. The update removes all classes from the game and adds many more customizations and bug fixes.

More news, patch notes and guides can be found on our overview page realm royale about the game.

 

Realm Royale: Loot Test Patch

Gameplay
  • Class System
    • Classes have been removed from the game.
    • All skins may now be used on the base character, including the ones that were previously default classes.
  • Runes
    • Rune system has been added.
    • The following runes are available
      • Movement Speed
      • CC Reduction
      • Passive Repair
      • Armor Potion
      • Lifesteal
      • Reload Speed
      • Headshot Damage
      • Mount Speed
      • Weapon Damage
      • Knockback Reduction
      • Healing Dealt
      • Cooldown Reduction Movement
      • Cooldown Reduction Offhand
      • Revive Time
      • Chicken Speed
      • Chicken Health
  • Weapons
    • All weapons now fire projectiles.
    • All legendary weapons now have an element associated with them.
      • Each weapon will only have one element available.
    • The following weapons are available.
      • Crossbow
        • Imbued with Fire at Legendary rarity.
      • Heirloom Rifle
        • Imbued with Lightning at Legendary rarity.
      • Longbow
        • Imbued with Frost at Legendary rarity.
      • Plasma Launcher
        • Imbued with Fire at Legendary rarity.
      • Revolver
        • Imbued with Frost at Legendary rarity.
      • Slug Rifle
        • Damage reduced by 5%.
        • Imbued with Lightning at Legendary rarity.
      • Sniper Rifle
        • Imbued with Fire at Legendary rarity.
      • Stone Spear
        • Imbued with Frost at Legendary rarity.
      • Sword
        • Imbued with Frost at Legendary rarity.
      • Throwing Axe
        • Imbued with Fire at Legendary rarity.
  • Abilities
    • There are now only 2 ability slots. Basic abilities and Movement Abilities.
    • Legendary abilities will now have some benefit associated with them.
    • The following abilities are available
      • Barricade
        • At legendary rarity has 50% more health.
      • Blink
        • At legendary rarity has 50% further teleport.
      • Charge
        • At legendary rarity has 50% more damage.
      • Concussion Bomb
        • No longer applies a knockback to yourself.
        • At legendary rarity has 400 increased knockback.
      • Deploy Turret
        • At legendary rarity can deploy a second Turret.

        Dodge Roll

        • At legendary rarity has 50% damage reduction while rolling.

        Fire Bomb

        • At legendary rarity has a 30% slow.

        Flare

        • At legendary rarity has a 100% increased persist time.

        Ghost Walk

        • At legendary rarity has a 50% increased duration.

        Healing Aura

        • NEW
        • Replaces Healing Potion and applies in an area around you.
        • At legendary rarity has a 50% increased duration.

        Healing Totem

        • At legendary rarity has a 100% increased effect radius.

        Heroic Leap

        • At legendary rarity has 20% increased height.

        Ice Block

        • At legendary rarity has 50% increased healing.

        Net Shot

        • At legendary rarity has 100% increased duration.

        Proximity Mine

        • At legendary rarity has 50% increased damage.

        Sensor Drone

        • At legendary rarity has 100% increased duration.

        Shielding Aura

        • NEW
        • Replaces Shielding Potion and applies in an area around you.
        • At legendary rarity has 100% increased duration.

        Smoke Screen

        • At legendary rarity has 50% increased radius.

        Soar

        • At legendary rarity moves 50% faster.

        Withdraw

        • At legendary rarity moves 50% further.
  • Items
    • Basic Chests
      • Basic chests can now drop between 1 and 5 items, including Weapons, Abilities, Potions, and Runes.
    • Weapon chests have been changed to Magic chests.
      • Magic chests can be opened by each player.
      • Magic chests contain the same drops as normal chests.
    • Disenchant values have been changed to
      • Common — 3 Shards
      • Rare — 8 Shards
      • Epic — 20 Shards
      • Legendary — 40 Shards
  • Forge
    • Each game 50% of the forges will be randomly deactivated.
    • All items take 30s to forge.
    • Forge options are now
      • Health Potions — 15 Shards
      • Armor Potions — 25 Shards
      • Runes — 60 Shards
      • Weapons and Abilities — 90 Shards
  • Environment
    • A Graveyard has been added to the southeast section of the map, with an accompanying forge.
    • The forge has been removed from underpass.
  • Miscellaneous
    • Starting health has been increased to 1500.
    • Maximum armor has been increased to 1500.
    • Players will start with 500 armor but can use armor potions to restore armor to the max of 1500.
    • Players can no longer run up especially steep hills/mountains.
    • The pre-match starting location has been changed to the interior of the Zeppelin.
    • Players can now vault through windows.
    • Potions that spawn from chests now automatically equip to the player who opened the chest.
    • Players can run over shards to automatically collect them.
Bug Fixes
  • Fixed an issue where players could fire a weapon when reloading and mounting.
  • Fixed an issue where footsteps for other players on in the pre-deployment phase of the match were very loud.
  • Fixed an issue related to reloading and using the Soar ability.
  • Fixed a number of issues related to players not able to see other players skydiving or landing near them.


Written by: J.P.

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