Realm Royale Patch Notes 1.24 – New Update Released

Realm Royale Patch Notes 1.24 – New Update Released

The developers of Hi-Rez Studios have released another Update for Realm Royale, Realm Royale Patch 1.24 is now available for download.

Realm Royale Patch 1.24 has a size of 3 GB on the PS4.

 

Realm Royale Patch Notes 1.24

Patch Highlights
  • Shadowfall Bundle
    • Bundle contains:
      • 850 Crowns
      • Warrior Skin: Lord of Darkness
      • Mount: Knightmare
      • Chicken: Shadowbeak
  • Shredder
    • The Venom Pistol has been renamed to the “Shredder” and has received a visual rework.
  • Chest distribution improvement
    • Updated chest spawn locations to allow chests to be more evenly distributed in the points of interest around the Realm.

 

Shop Contents
  • Shop
    • Warrior Skin: Forgefire Knight
    • Chicken: Bokserker
    • Chicken: La Creme
    • Emote: Ride the Wave

 

Quality of Life Improvements
  • Cross-Progression
    • Cross-progression is now available in Realm Royale, allowing players to share progress between their Steam, Discord, and Xbox One accounts.
    • This feature requires linking your accounts to a Hi-Rez account[my.hirezstudios.com]. You will be prompted to connect to an existing account or create a new one upon logging in.
    • Click here to see our Cross-Progression FAQ.
  • Content
    • Updated a number of Ability and item models
      • Fire Bomb
      • Proximity Trap
      • Healing Station (previously Healing Totem)
      • Healing Potion
      • Armor Potion
  • General
    • Forged items will now appear where the crafting crystal was placed, rather than being pushed out of the Forge.
    • Improvements to Looting Audio.
    • Renamed the weapon “Venom Pistol” to “Shredder”
    • Renamed the ability “Healing Totem” to “Healing Station”
    • Renamed the talent “Totemic Ward” to “Alchemic Ward”
  • UI
    • Players can now see the initial safe zone circle and the zeppelin path on the map during the zeppelin pre-deployment phase.
    • Fixed an issue where players could see their player avatar on the map before they were deployed from the zeppelin.
    • The Shop now has a new layout.
    • The main menu now features a new background featuring new content.

 

Balance
  • Flare
    • Projectile speed increased by 33%.
      • “With its impressive radius, Flare is meant to excel at revealing enemies in wide open areas. However, even when aiming upward flare would not travel that far because of its unique gravity effect. With this change it should travel farther before starting to fall allowing players to effectively place their Flare in a more advantageous position.”
  • Ice Staff
    • Damage reduced by 10%.
    • “Ice Staff is meant to be a weapon that makes up for its subpar damage with an area of effect allowing it to suppress enemies around corners or land partial hits on a juking foe. However, it was still doing a little too much damage and has been toned down.”
  • Longbow
    • Draw time increased by 40%.
    • Damage increased by 10%.
    • “The Longbow is meant to be a high burst damage weapon that rewards caution and precision. If a bow user is not prepared or misses a shot the long draw time is meant to be a dangerous penalty. However with its previous draw time it was a little too quick to prepare another fully charged shot, especially after juking with a movement ability. Now while the bow will do slightly more damage to compensate, missing a shot will have a much larger cost. Overall this equates to a 15% DPS reduction.”
  • Equip Times
    • Plasma Launcher equip time increased from 0.6s to 0.7s.
    • Stone Staff equip time increased from 0.6s to 0.7s.
    • Throwing Axe equip time increased from 0.6s to 0.9s
    • Ice Staff equip time increased from 0.6s to 1.1s.
    • Longsword equip time increased from 0.6s to 1s.
    • Arbalest equip time increased from 0.6s to 0.85s.
    • Heavy Hammer equip time increased from 0.6s to 0.85s.
    • Slug Rifle equip time increased from 0.6s to 0.7s.
    • Sniper Rifle equip time increased from 0.6s to 1s.
    • Shotgun equip time increased from 0.6s to 0.9s.
  • Runes
    • Movement Cooldown Reduction
      • Reduced from 50% to 35%.
    • Ability Cooldown Reduction
      • Reduced from 50% to 35%.
    • Passive Repair Rune
      • Reduced to 10 Armor per second from 20 Armor per second.
  • Catapults
    • Increased air control from catapults by 100%.
  • Cooldowns
    • Cooldowns for Abilities and Movement Abilities were reduced by one increment across the board.
    • For example, if the difference between each rank of an Ability was 4s, Cooldowns across all rarities will be reduced by 4s.

 

Bug Fixes
  • Animation
    • Fixed an issue with animations while using a potion.
  • UI
    • Fixed an issue where Console players would sometimes not see all keybind callouts on in-game HUD.
    • Fixed an issue where Overwriting Keybinds would not save properly.
    • Fixed an issue on Console where players could scroll to an invisible tile in the Battle Pass.
    • Fixed an issue where pressing Enter on some screens would cause the client to crash.
    • Fixed an issue where eliminating deployables would trigger the elimination confirm UI element.
    • Fixed an issue where “Invite By Name” would sometimes say the user could be found.
  • Gameplay
    • Fixed an issue where Ice Staff would have inconsistencies with Accuracy at Epic rarity.
    • Fixed an issue where the Legendary Swiftness talent wouldn’t grant the correct ability.
    • Fixed an issue where Console Keybinds for changing class will revert at the beginning of the match.
    • Fixed an issue where Exaction would buff all damage dealt within the 3 seconds.
    • Fixed an issue where Console players could get the Map stuck on their screen during deployment.
    • Fixed an issue where players are unable to ADS while Ice Wall is deployed.
    • Fixed an issue where Charge was unaffected by the Movement Cooldown Reduction Rune.
    • Fixed an issue where Legendary Heroic Leap said it would deal damage.
    • Fixed an issue where Healing Talents were not applying to players who did not select a Class
    • Fixed an issue where players revived through a Resurrection Scroll were stuck in a permanent Chicken sate
    • Fixed an issue where the Common Shotgun’s spread differed from other rarities
    • Fixed an issue where Venom Pistol was applying a reduction to Healing
    • Fixed an issue where the Legendary Fire Crossbow’s accuracy was unaffected when jumping
    • Addressed issues where some achievements/trophies were not unlocking properly
  • Environment
    • Fixed an issue with Snow Pile collision in Old Manor.

Written by: Carizma

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8 Comments Added

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  1. LovelyBoy March 1, 2019 | Reply

    After reading all these comments, everyone is spot on. I originally thought the glitch of being the only sucker in the ship was the worst error.
    However, as GrocerJack mentioned, who put the interns in charge of the sound effects?
    Fix the main bugs before trying to cash in with £20 skin bundles. P.O.S

  2. Lovelyboytoo March 1, 2019 | Reply

    I fired myself in that catapult and still waiting to come down.

  3. GrocerJack March 1, 2019 | Reply

    Who’s idea was it to change the sound effect of the chest being opened?
    I think disciplinary action should be taken against that member of staff. It’s deafening. My boys keep thinking I’m taking heavy fire.
    Those armour potions though…

  4. Jess February 28, 2019 | Reply

    Ya I get the ghost one a lot. It happens with chickens for me too. And idk about you but this patch actually fixes a lot of problems I was having. Not everyone has the same bugs dude. Tough shit ??‍♀️ At least it’s still in BETA. They could’ve released it as is like half the games do now these days.

  5. BockaLockaDingDong February 28, 2019 | Reply

    Occasionally when starting a match you will be sent to what I refer to as “The Warrior Zone”, in the zeppelin. In a party, one player can be in the normal zeppelin while the other is in the Warrior Zone, usually unable to move in any direction, but able to crouch and jump. While in the Warrior Zone, one can access the pause menu, they can even go to the “Leave Lobby” option, but they cannot select confirm, only cancel. This is on console, I don’t know about other platforms. It’s by far the most annoying glitch because it requires closing and restarting the game, and it could happen again immediately after restart anyway.

  6. sandro_211 February 28, 2019 | Reply

    There is a bug when u are walikng u see ur avatar as a ghost like double of u

  7. Shulbocka February 28, 2019 | Reply

    Thanks guys for another patch. It’s too bad, yet again, that not one ounce of it fixes any of the actual bugs this game has. 99% of the posts for this game are about the game crashing bugs, the collision box bug, the unable to accept or send invites and join your friends bug, and the rest of the actual issues that have been plaguing all of us for months now. Why do you guys continue to prioritize things like stupid trophies not unlocking, and skin clipping issues over fixing the bugs that are breaking the game? I’m pretty sure every single one of us would agree that we’d much rather be able to join our friends, have consistent hitboxes, and not have the game crash every other match rather than have some simple trophy unlock for the purpose of absolutely nothing. Please fix this game. You guys have known about all these issues since the beginning of season 2, and now it’s just getting old and I’m starting to not care about this game at all, which greatly sucks.

  8. Matt February 28, 2019 | Reply

    Why can’t we see our wins now? I was at 57 wins, btw thanks for the serious tune up on the game was desperately needed.

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