Realm Royale Update 1.41 Patch Notes

Realm Royale Update 1.41 Patch Notes

The High-Rez Studios have released Realm Royale Update 1.41 today, we have all the details for this little hotfix on February 4th.

Realm Royale Update 1.41 is now ready for download, for PS4, Xbox One and PC. On the PS4 you have to download 2.8 GB.

 

Realm Royale Patch Notes 1.41

General

Limited Timed Events

  • A rotating event that mixes and Matches various rules to create entirely new ways to play Realm every week.
  • Some events can focus the circle on specific parts of the map to create a more focused play experience or even move around the map in strange ways
  • Events have the ability to limit weapons or abilities to a specific type, giving players a more even playing field or encourage an unusual play style

Forge Upgrading:

  • The Forge has TABS! Players can switch between Class Abilities, Neutral Abilities, and the Upgrade tab!
  • Every player gets to upgrade one item per forge
  • Common and Rare items upgrade to Epic and Epic items upgrade to Legendary
  • The Shard cap has been increased from 200 > 300

Two New Abilities:

  • Fortification
    • A magical shield that blocks incoming damage – the player can’t fire or use other abilities while Fortification is active.
  • Grounding Shock
    • Knock enemies into the air and then pull them back down to the ground with Ground Shock.

Daily Deal and Quest Changes

  • Players will receive Crowns every day for their Login Bonus as well as finishing their daily quests!

Rotating Store

  • The store will now customize a list of five random items each day for every player

New to the Store

The Fallen Bundle

  • The Fallen Assassin
  • Corrupted Crimson Mount
  • Lil Devil Chicken Skin

Map Updates

Outpost

  • This area of the map has been redesigned to provide more interesting fights for players.

Fungal Jungle

  • Players can no longer land on top of the Forge mushroom.

Balance

Weapons

  • Heirloom Rifle:
    • Damage increased
      • 340 > 370 (EPIC)
      • 370 > 400 (Legendary)
    • Post Fire : 0.4 > 0.7
    • Clip size decreased from 10 > 8
  • Sniper Rifle:
    • Projectile Size has been reduced
  • Longbow:
    • Damage Changes
      • Epic – 680 > 700
      • Legendary – 750 > 730
  • Crossbow:
    • Damage Changes
      • Epic – 360 > 300
      • Legendary – 390 > 340
  • Arbalest:
    • DMG changes
      • Legendary – 650 > 800
      • Ammo – 6 > 8
  • Stone Staff
    • DMG Changes
      • Epic – 225 > 250
      • Legendary – 250 > 280
  • Slug Rifle
    • DMG Changes
      • Common – 430 > 380
      • Rare – 470 > 420
      • Epic – 510 > 470
      • Legendary – 550 > 500
  • Throwing Axe
    • DMG Changes
      • Epic – 725 > 800
      • Legendary – 800 > 875
      • Projectile Speed – 550 > 600
  • Bolt Staff
    • DMG Changes
      • Epic – 270 > 290
      • Legendary – 300 > 325
      • Ammo Reload – 1.5 > 1.1
      • Ammo – 25 > 15

Abilities

  • Flare
    • Fire Persist – 2.01 > 3.01
    • DMG – 200 > 300
    • Effect Radius – 220 > 250
    • Projectile Speed – 200 > 300

Runes

  • Chicken Health – 800 > 700
  • Healing Increase – 50% > 25%
  • Reload Increase – 50% > 25%
  • Weapon Damage – 15% > 10%

Quality of Life Improvements

Bug Fixes

  • Addressed multiple causes of the game crashing on switch
  • The Forge Mushroom will now slide players off in Fungal Jungle.
  • Fixed issue where the game could end early if a player were damaged at the edges of the map
  • Fixed an issue where trapper no longer can root twice.

 

Source: Reddit

Written by: Carizma

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