First Watch Games and Hi-Rez have released a new Arms Dealer update for Rogue Compqany. We’ll show you what bugs today’s patch fixes on April 13.
The Rogue Company Update 1.53 can now be downloaded for all platforms. On the PS4, the file size is 3GB, depending on the platform.
Rogue Company Patch Notes 1.53
Rewards
There are three types of Shipments:
Standard – Can be purchased with Event Currency or Rogue Bucks
Exclusive – Can be purchased with Rogue Bucks only
Special Reserve – This will unlock after all other Shipments have been purchased
Shipment 1
Combat Medic Banner
Combat Medic Avatar
Shipment 2
Bad Egg Banner
Shipment 3
Strong Dab Emote
The Last Laugh Title
Shipment 4
Rose Checkers Melee Weapon Wrap
Eggsplosive Avatar
Exclusive Shipment 1
90s Pool Party Wingsuit
Rose Checkers Secondary Weapon Wrap
Egg Hunter Banner
An Additional Exclusive Mission
Exclusive Shipment 2
Dougie Fresh Emote
Rose Checkers Primary Weapon Wrap
Crystal Sunset Wingsuit
An Additional Exclusive Mission
Exclusive Shipment 3
Combat Medic Armory Primary Weapon Wrap
Combat Medic Armory Primary Melee Wrap
Bad Egg Avatar
An Additional Exclusive Mission
Exclusive Shipment 4
Neon Override Gl1tch Outfit
Combat Medic Armor Secondary Weapon Wrap
Arms Dealer Title
An Additional Exclusive Mission
Special Reserve Shipment
Combat Medic Saint
Lemonade Burst Primary Weapon Wrap
MODES
Dodgeball (4v4)
Two teams of four fight to be the last team alive. Each time you are eliminated you will be put into a respawn queue for your team. Once your team eliminates someone on the enemy team the first player in the respawn queue will spawn. This will continue until an entire team is eliminated!
- Each game is a BO11 lasting up to 2 minutes per round
- Teams will switch sides after 5 rounds
- Both teams begin at 12 respawns
- Either team can win the round by eliminating the other team
- There is an elimination counter on the scoreboard
- The team with the most eliminations will win the round if both teams are still alive
- If eliminations are tied a capture point will spawn
MAPS
- District
- Depot
- Rooftops
WEAPONS
Melee
- Melee Weapons cost increased from 4000 to 5000
Pistols
A3 Salvo
- Increased falloff damage
LW6 Revolver
- Headshot damage increased from 54 to 60
SMGs
D40-C
- Level 3 upgrade now allows you to ready your weapon faster after sprinting
- Increased falloff damage
- Body damage increased from 13 to 14
Knight
- Level 2 upgrade now also increases hipfire accuracy
Objection
- Reduced reticle bloom
Assault Rifle
KA30
- Level 3 upgrade now also allows you to ready your weapon faster after sprinting
Nightshade
- Reduced falloff damage
Sahara
- Fixed an issue where the weapon received bonus hip fire accuracy at the level 2 and 3 upgrades
DMRs
Arren L2-12
- Level 2 upgrade now also increases hip fire accuracy
MX-R
- Increased falloff damage
- Damage increased from 29 to 30
Shotguns
SKL-6
- Level 2 upgrade now allows you to ready your weapon faster after sprinting
LMGs
MLX Maw
- Level 2 upgrade allows bullets to pierce through enemies
- Level 1 upgrade’s movement speed increase while aiming now correctly doesn’t apply to the base weapon
ROGUES
Dallas
- Ability’s reveal duration reduced from 6s to 3s
Dima
- No longer has Replenish. Now has Resupply
Fixer
- Increased the glow on his glasses to help visibility from a distance
Ronin
- Reduced ballistic knife health from 10 to 1
Scorch
- Increased the range of Scorch’s ability activation sound
PERKS
Evade
- REWORKED: Players will now gain increased movement speed when being shot at
Replenish
- Now triggers on downs and eliminations
GADGETS
Bounce Grenade
- Base: Increased fuse time from 1s to 1.25s
- Level 1: Now increases explosion radius
- Level 2: Now increases damage to 125
GAME MODES
- Skirmish Map Rooftops added to the following queues:
- Wingman
- Wingman Strikeout
- Wingman Demolition
- Trios
- Trios Strikeout
- Trios Demolition
- Countdown
BUGS
- Fixed an area on Depot that allowed players to get underneath the map
- Fixed an issue where players took damage from Kestrel’s drones behind cover
- Fixed an issue on Depot where players were unable to reclaim Ronin’s ballistic knife when it was thrown between a pair of crates
- Fixed multiple spots on Canals where players were able to go out of bounds and climb into an unintended area
- Fixed multiple spots on Windward where players were able enter an unintended area
- Fixed multiple spots on Favelas that allowed players to enter rooftop areas
- Fixed an issue on High Castle where the mountain texture around the map appeared to be black while landing
- Fixed an issue on Glacier where the camera clipped through the walls of the central elevator room
- Fixed an issue on Hollows where players could get stuck near the solar panel and remain in crouch mode
- Fixed an issue on Hollows where the camera clipped through the wall near the rocket
- Fixed an issue on Hollows where the camera clipped through the wall near site A
- Fixed an issue on the Arena where the camera clipped through the outer wall of pro shop
- Fixed an issue on Vice where players could see through building geometry
- Fixed an issue where getting downed at the end of a round caused the player icon to show in downed state
- Fixed an issue where melee attacks would become faster on spamming quick melee and a deployable ability
- Fixed an issue where player’s crosshairs could move when using a combination of sprint, dodge roll, and ADS
Source: rougecompany