Soulcalibur VI: Update 2.00 Patch Notes

Soulcalibur VI: Update 2.00 Patch Notes

Bandai Namco has released Update 2.00 for Soulcalibur VI, the Client Patch is now available for Dowbload, PS4, Xbox One and PC.

 

Soulcalibur VI Update 2.00 Patch Notes

Compatibility Support of “Season Pass 2”.

This update includes compatibility support of “Season Pass 2”.

* “Season Pass 2” will be available from November 26th.

 

Compatibility Support of the paid DLC7 (PS4/Xbox One/STEAM)

This update includes compatibility support of the paid DLC7 playable character “Hilde”.

* “Hilde” will be available from November 26th.

* Please note that “Hilde” is included in “Season Pass 2”.

If “Season Pass 2” does not appear in the store, please wait for a while for it to appear.

 

Compatibility Support of the paid DLC8 (PS4/Xbox One/STEAM)

This update includes compatibility support of the paid DLC8 “Creation Parts Set C”.

* “Creation Parts Set C” will be available from November 26th.

* Please note that “Creation Parts Set C” is included in “Season Pass 2”.

If “Season Pass 2” does not appear in the store, please wait for a while for it to appear.

 

Additional Creation Items (PS4/Xbox One/STEAM)

The following Creation Items will be available for everyone after installing this update.

  • Crown Princess Helm
  • Crown Princess Helm (Visor Up)
  • Crown Princess Armor
  • Crown Princess Attire
  • Crown Princess Footwear

 

Additional Stages (PS4/Xbox One/STEAM)

The following stages will be available for everyone after installing this update.

  • Silver Wolves’ Haven
  • Grand Labyrinth – Sealed Corridor

* Grand Labyrinth – Sealed Corridor is available only in TRAINING mode.

 

Battle Adjustments (PS4/Xbox One/STEAM)

  • Brand new moves will be added to each character.
  • New Battle System “Soul Attack” will be added to the game.
  • New Battle System “Resist Impact” will be added to the game.
  • With this update, Reversal Edge will not shift to Reversal Edge clash when opponent guards the attack.
  • With this update, a character will receive slight damage even when a grapple break is successful (a character will not get knocked out by this damage).
  • We will also make some modifications on gameplay and balance adjustments.
  • We will add an explanation regarding the new battle system to Tutorial Battle in MISSION: Libra of Soul. (Players can learn about the battle systems in “Drona’s Dojo” in MISSION:Libra of Soul.)
  • We will add an explanation regarding the new battle system to Combat Lessons in MUSEUM.
  • Due to the addition of new moves and the balance adjustment, we will update the content of Fighting Style Lessons in MUSEUM.

Written by: Carizma

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