- Also,The Division 2 TU16 phase 1 patch notes for the game were released by Ubisoft Massive a few weeks ago, and now the studio has revealed the TU16 phase 2 patch notes for the game, which contain adjustments to gear, weapon modifications, and more.
TU16 Phase 2 PTS Patch Notes for the Division 2
GEAR
Set of Brazos de Arcabuz gear brand
- Renaming Arcabuz Brazos to Brazos de Arcabuz in the Gear Brand Set
- Substituting Magazine Size for 20% Ammo Capacity in the 3 Pieces Set Bonus Reward
- Perfect Overclock has replaced Perfected Overclock as the name of the talent
Overclock Buffed Talent- Allies’ active cooldowns are reduced by 0.6 seconds per second and their reload speed is increased by 30% while they are within 15 meters of the player’s deployed abilities
- Adding new brand logoPicaros Holster:
- 20% Weapon Damage Bonus was eliminated from the Attributes. In its place, the Picaros Holster now offers
- 20% Weapon Damage Perfect CORE Attribute and rolls two random Attributes as usual.
Gear Set for the Umbra Initiative
Based on our evaluations and the participant’s comments, we learned through our shadow experience that the offensive boost included with the Umbra initiative Gear Set wears off too quickly, making it feel unimportant. On the other hand, we made the decision to reduce the spreads in order to address this disadvantage.
The insurance agent loses one stack of cards at normal speed and two cards at regular speed
The Mild Expertise should become the Mild Expertise! While we were in the lead, we made the decision to improve the healing benefit included with the Umbra Initiative Gear set.
Increasing armor regeneration from 5% to 8%hen eaten
Adding Umbra Initiative Gear Set, which is based on the many body types of women to the game
Armband advice:
Ongoing Directive
Installed a bug that prevented hollow-point ammunition from inflicting benefits on other party members.
Season 9 may see the addition of Strikers Battlegear The Heartbreaker Gear Set. Striker no longer has the title of a purely attacking monster. Likewise, Striker also needed the modification to make Heartbreaker stacks additive rather than multiplicative in order for both units to act consistently. To make sure that it has no impact on the cost of what we’re doing, we didn’t consider that adjustment when rebalancing.
Injury modifier is changing from a multiplicative to an additive modifier.
• “Methods”: At occurrences are 0.65% more effective than the total weapon harm, and 3 instances further increase the total to 10 instances. Between 0 and 50.3 tidbits per second and between 50 and 100 tidbits per second, in thousands of tons.
• Press the Benefit: Equilibrates the majority of the stacks for Strikers: Bet from 100 to 200.4 stacks are losing per second between 100 and 150 stacks, and 5.0 stacks are losing every second between 150 and 200 stacks.
• Managing Risks: Recognize the increase in weapon injury per pile of gambling, which went from 6 to 1 percent.
WEAPONS
EXOTIC WEAPONS:
Rare M1A QCB Rifle variant known as “Doctor Home”
Although we like the fantasy and exotic concept of this weapon, we concur that it lacks a little something to make it a genuinely worthwhile alternative to other weapons available in TD2.
Exotic firearm inspired by Lightning Rod known as “Busy Little Bee”
We made the decision to streamline the Busy Little Bee’s workings and emphasis on a more straightforward dream. To generate a stack, use the pistol; to use the bonus, switch weapons.
Talent Busy Little Bee: Each shot to a unique target will grant 1 stack, with a maximum of 10. Each stack grants a 20% increase in weapon damage. When exchanging the weapon, stacks will go into effect and last for 10 seconds. The bonus will be removed if you switch weapons during the allotted 10 seconds.
ASSIGNED WEAPONS:
ACS-12 shotgun (lefty)
Mop Named shotgun’s damage numbers were changed to those of the ACS-12 shotgun (yep, it was too destructive…).
Magazine and RPMsize were modified to match the ACS-12 shotgun
RPM 300
MAG 20
LIFE QUALITY CHANGES
- The weapon settings on the Signature Weapons inventory screen now include a hiding option for Signature Weapons. Players may now add or allocate several points at once thanks to modified SHD Watch.
- Each merchant that players may sell items to now has the option to accept sales from Stash.
- Exotic components now have a possibility to drop from Control Points Chests starting at Alert level 3 and DZ chests as of World Tier 5 and above.
- Goods (exotic) now have a minor chance to drop from any NPC in the whole game, starting at Challenging level, starting from World Tier 5 and upwards.
- Probability grows as the level of difficulty rises.
- In addition, significantly lowered the hardcore character logoff timeout from 30 to 2 seconds to lessen the likelihood that players would discover their hardcore characters dead following a crash or disconnect.
Please be aware that not every item on this list will be included in the retail patch for TU16. nevertheless, it is made initially available to PTS gamers because things are still being evaluated.
Source: Ubisoft forums
How is the TU16 phase 2 update for The Division 2 going?
Do you guys like it? Let us know in the comments.