War Thunder Update 3.69 Released – Patch Notes on June 9

War Thunder Update 3.69 Released – Patch Notes on June 9

Update 2.7.0.35 / 2.7.0.33 for War Thunder was deployed today. We have all the details about this Patch on June 9.

War Thunder Update 3.69 is now available for download. The file size is not known to us. Today’s patch fixes a few bugs in the game, and there are also improvements.

 

War Thunder Patch Notes 3.69

  • The driver in ground vehicles now switches gears more correctly when moving up or down a hill.
  • Phantom FG.1, Phantom FGR.2 – fixed missing texture on the AIM-9G/9D missile pylon.
  • OS2U-3 – fixed a bug with obstructed view for the gunner (report)
  • A bug that caused the radial menu to not work when playing with a gamepad for some players by using control settings different from standard (flying out in an event, fire extinguisher, artillery strike) has been fixed. 
  • A bug that in some camera positions showed tree branches and leaves without transparency has been fixed.

Aircraft model, damage model, characteristic and weaponry changes:

  • SA 313B Alouette II (Germany), SA 313B Alouette II (France) — fixed a bug where the MG sight might disappear whilst using the weapon selector.
  • Etendard IVM – fixed a bug where an antenna might remain when the tail is torn off.
  • Firefly FR.Mk.V – fixed a bug that prevented installation of 250 lb or 500 lb bombs separately from rockets (report).
  • A.109EOA-2, A129CBT – fixed a bug that disabled stabilization from the gunner view in certain sectors.
  • SB-2 (all series) – bomb drop order has been corrected for DER-19 and DER-33 pylons.
  • MiG-21F-13 – the thickness of the headrest has been corrected to 16 mm.
  • Harrier GR.3, Jaguar GR.1, AV-8A, AV-8C, Phantom FG.1, FGR.2 — incorrect overload limit equal to 4G for launch AIM-9D and AIM-9G missiles has been revoked.

Flight model changes

  • MiG-23M – the maximum indicated air speed has been increased to 1,400 kph.

Ground vehicles model, damage model, characteristic and weaponry changes:

  • Ostwind, Ostwind II — fixed a bug that prevented part of the ammo rack from exploding even if the module had been destroyed (“blackened”).
  • M47, mKpz M47, M47 (Japan) – gun depression angle has been corrected from -5 to -10 degrees (report).
  • FV102 Striker — Issues causing an inability to fire ATGMs after the commander was killed has been fixed.

Fleets model, damage model, characteristic and weaponry changes:

  • IJN Yugumo – fixed insufficient draft.
  • HMS Belfast, HMS Liverpool – the armour type on specific elements has been fixed.
  • USS Baltimore – fixed the type of armour decking.
  • S-204 Lang – MG34 machine gun changed to MG15.

Xbox

  • A bug that caused HDR mode to be active in the game on the Xbox Series X even though it had been turned off in the settings of the console or display has been fixed.

PS4

  • A client crash when starting A Test Flight In aircraft has been fixed.

VR

  • The game now launches correctly in VR mode using a WMR Headset with the Easy Anticheat checkbox enabled in the launcher.

 

Our information comes from the official website, right here. More news from games-guides.com can be found here.

Written by: Carizma

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