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World of Tanks: Update 1.3 released – Common Test

The developers of “World of Tanks” today have released the 1.3 update, all new features are available from sofrt for public test.

One of the new features is the large sticker, which makes your tank even more customizable. Below we have all the details, so the patch notes to WoT Update 1.3.

World of Tanks Update 1.3

Customization

A big addition coming with Update 1.3 is the addition of large scale decals. These will certainly add some more character to your tank and you can find all of them in a new tab (see below). So, check it out and deck out your vehicles in an assortment of new décor.



There will be a collection of around 40 original decals, including both historical and non-historical, that will be available to both Tier VIII Premiums and all Tier X vehicles. Each vehicle will have a maximum of two slots per season to add them in and depending on the slot, the size of the decal may change.

 

Personal Missions

After the release of “The Second Front”, we have continuously updated and improved the missions based on statistics and feedback. As such, these tasks have seen additions and improvements over the last few updates and Update 1.3 is no different. One thing you will notice straightaway is the interface changes making it much more eye-catching now.

Also, the missions of “The Second Front” themselves will receive some tinkering and one more key change that has been made for the first campaign. All missions that stipulated that it must be done while in a Platoon have now had this condition removed. As such, the values within these tasks have been adjusted accordingly so they are feasible when playing solo.

  • Union
  • Bloc
  • Alliance
  • Coalition
EXCALIBUR MISSIONS  UPDATE 1.2  UPDATE 1.3 
Union-2. Turn Off the Lights 

Primary condition 

Cause 8 000 HP of damage to enemy light tanks.

Secondary condition 

Cause 2 000 HP of damage to enemy vehicles.

multiplier = 2

Primary condition 

Cause 6 000 HP of damage to enemy light tanks.

Secondary condition 

Cause 2 000 HP of damage to enemy vehicles 5 times.

multiplier = 2

Union-5. I Follow SPG 

Primary condition 

Cause 3 500 HP of damage to enemy SPGs.

Secondary condition 

Cause 2 000 HP of damage to enemy vehicles 5 times.

multiplier = 2

Primary condition 

Cause 2 500 HP of damage to enemy SPGs.

Secondary condition 

Cause 2 000 HP of damage to enemy vehicles 5 times.

multiplier = 3

Union-7. A Heavy Blow to Medium Tanks 

Primary condition 

Destroy 15 medium enemy tanks.

Secondary condition 

Cause 2 000 HP of damage to enemy vehicles 5 times.

multiplier = 2

Primary condition 

Destroy 10 medium enemy tanks.

Secondary condition 

Cause 2 000 HP of damage to enemy vehicles 5 times.

multiplier = 3

Union-10. Raise the Flag! 

Primary condition 

Participate in the successful capture of the base 3 times.

Secondary condition 

Be among the top 5 players on your team by experience earned 5 times.

multiplier = 2

Primary condition 

Participate in the successful capture of the base 2 times.

Secondary condition 

Be among the top 5 players on your team by experience earned 5 times.

multiplier = 2

Union-11. Like a Rolling Stone 

Primary condition 

Destroy 2 enemy vehicles 10 times.

Secondary condition 

Cause 3 000 HP of damage to enemy vehicles.

multiplier = 2

Primary condition 

Destroy 2 enemy vehicles 10 times.

Secondary condition 

Cause 2 000 HP of damage to enemy vehicles 5 times.

multiplier = 3

Union-12. Mr. Untouchable 

Primary condition 

Block twice more damage than the hit points of your vehicle 5 times.

Secondary condition 

Survive the battle 5 times.

multiplier = 2

Primary condition 

Block twice more damage than the hit points of your vehicle 4 times.

Secondary condition 

Survive the battle 5 times.

multiplier = 3

Union-15. For the Glory of Union! 

Primary condition 

Receive the Mastery Badge I Class or higher 7 times.

Secondary condition 

Receive the Ace Tanker Mastery Badge 3 times.

multiplier = 2

Primary condition 

Receive the Mastery Badge I Class or higher 5times.

Secondary condition 

Receive the Ace Tanker Mastery Badge 3 times.

multiplier = 2

Finally on the Personal Missions front, you will now be able to track your progress in-battle in all missions, not just “The Second Front” as before. Keep an eye out for a dedicated article detailing all about the changes to Personal Missions and the next topic in the coming days.

 

Personal Mission Reward Tanks

Two tanks from the first set of Personal Missions, the T 55A and the Object 260, are going to receive some slight changes. The details of these modifications will be mentioned in a separate dedicated article.

 

New Map: Hinterland

We are continuing our efforts with Grand Battles and are still looking at the data of the large-scale mode, its capabilities and the community’s thoughts. As such, it’s time for the testing of a new map. The map reproduces the central regions of the Soviet Union during the Second World War; the approximate year is 1943. We aren’t just looking for feedback on the map but both the fresh locale and the mode as a whole.

 

Map Reworking

It wouldn’t be an update without some reworking of maps. This time, four have seen some adjustments.

  • Himmelsdorf
  • Pilsen
  • Mannerheim line
  • Fisherman’s Bay

 

Bots

NOTE: This will be only available in the second iteration of the Update 1.3 Common Test”

With every Common Test from now on, all clusters will have AI-controlled vehicles added. As with the Update 1.2 Common Test, they will only play on certain maps and between Tiers I-V. Don’t panic, you will always know when you are playing with bots as they will have colons “:” at the start and end of their names, coupled with a specific badge.

By testing bots on the server, we can create more PvE modes, just like the much-enjoyed Halloween event: The Dark Front. Soon, bots will be added to NA’s South America cluster and Australia to help combat issues with long waiting times to get into battle, which is most problematic at the lower tiers.

EU, RU, APAC (except Australia) and the US-based NA servers will remain unaffected.

TIERS COVERED I–V
MAXIMUM NUMBER OF BOTS PER TEAM 7
WAITING LIMIT 20 seconds before the matchmaker adds bots to a battle
HOW TO DISTINGUISH Colon (“:”) & special badge
MAPS PLAYED Karelia, Prokhorovka, Mines, Redshire, Steppes, Fisherman’s Bay, Ensk, Lakeville, Ruinberg, Murovanka, Erlenberg, Siegfried Line, Cliff, Sand River, El Halluf, Airfield, Mountain Pass, Mannerheim Line, Glacier, Serene Coast, Overlord

 

Common Test Review: Update 1.3

 

Source: World of Tanks

Written by: J.P.

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