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World of Warcraft: Patch 8.0.1 Hotfix September 24 – Patch Notes

Even though WoW: Battle for Azeroth has been online for a while now, those responsible at Blizzard continue to play bug fixes and balancing adjustments almost daily on the World of Warcraft live servers. For today, Monday the 24th of September, Community Manager Lore announced in the official forum a whole series of class changes to improve the balance in PvP.

Below you can read the preliminary official patch notes of the PvP adjustments. Hotfixes are updates made on the server side without having to download new data. Some of the changes listed below will take effect as soon as Blizzard implements them, while others will only be effective after an announced realm restart. Please note that some issues can not be resolved without a client-side patch.

WoW Battle for Azeroth: Patch 8.0.1 PvP-Hotfixes vom 24. September 2018

Items

  • Big Red Button’s damage reduced by 25% against enemy players.

Death Knight

  • Unholy
    • Last Surprise (Azerite Trait) effectiveness reduced by 35% when engaged in combat with enemy players.

Druid

  • The healing of Rejuvenation, Swiftmend, and Wild Growth provided by Restoration Affinity is reduced by 30% when engaged in combat with enemy players.
  • Regrowth healing reduced by 25% for non-Restoration Druids when engaged in combat with enemy players.
  • Feral
    • Raking Ferocity (Azerite Trait) effectiveness reduced by 50% when engaged in combat with enemy players.
  • Restoration
    • Grove Tending (Azerite Trait) effectiveness reduced by 25% when engaged in combat with enemy players.
    • Focused Growth (PvP Talent) reduces the mana cost of Lifebloom by 15% (was 40%).
    • Focused Growth (PvP Talent) increases the healing of Lifebloom by 15% (was 25%).
    • All Restoration Druid healing reduced by 10% when engaged in combat with enemy players.

Hunter

  • Beast Mastery
    • Damage done by the Hunter’s pet reduced by 18% when engaged in combat with enemy players.
  • Survival
    • Latent Poison (Azerite Trait) effectiveness reduced by 30% when engaged in combat with enemy players.

Monk

  • Mistweaver
    • Mana regeneration reduced by 20% when engaged in combat with enemy players (was 30%).

Paladin

  • Holy
    • Mana regeneration reduced by 20% when engaged in combat with enemy players (was 30%).

Priest

  • Discipline
    • Mana regeneration reduced by 20% when engaged in combat with enemy players (was 30%).
    • Focused Will decreases damage taken by 10% per stack when engaged in combat with enemy players (was 20%).

Shaman

  • Restoration
    • Surging Tide (Azerite Trait) effectiveness reduced by 25% when engaged in combat with enemy players.
    • Spirit Link (PvP Talent) mana cost increased by 50%.
    • Spirit Link (PvP Talent) now has a 1.5 second cast time.
    • Spirit Link (PvP Talent) redistributes 25% damage, down from 35%.
    • Rippling Waters (PvP Talent) healing reduced by 33%.
    • Riptide healing reduced by 15% when engaged in combat with enemy players.
  • Elemental
    • Lava Shock (Azerite Trait) effectiveness reduced by 35% when engaged in combat with enemy players.

Warrior

  • Arms
    • Lord of War (Azerite Trait) effectiveness reduced by 55% when engaged in combat with enemy players (was 40%).
    • Defensive Stance reduces damage dealt by 20% when engaged in combat with enemy players (was 10%).


Written by: J.P.

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