Guerrilla Games released a new PC update for Horizon Zero Dawn: Complete Edition. Below are the full patch notes for this update on September 16.
The Horizon Zero Dawn PC Update 1.05 is now available for download. Today’s update fixes a few bugs in the game and improvements are made.
HZD PC Edition Patch Notes 1.05
Crash Fixes
- Fixed a crash in NetPresenceManager that some players experienced when entering the game or the benchmark from the main menu
- Fixed a crash where the Steam SDK could crash on initialization when the game executable was started directly from installation folder rather than through Steam
- Fixed a crash which would occur if the player pressed ‘Stop’ in Steam immediately after pressing ‘Play’
- Fixed a startup crash when using Avast antivirus
- Fixed a crash that could occur when VRAM was about to be oversubscribed
Graphical Improvements
- Fixed an issue with Aloy’s hair not displaying correctly when the game is running above 30 FPS
- Shader animations (e.g. hologram locks on doors, GAIA in cinematics, etc.) are no longer locked to 30 FPS, but running at unlocked framerate
- Fixed an issue with flickering textures in main quest “A Gift from the Past”
- Fixed an issue with flickering snow assets
- Fixed an issue with flickering paintings in Song’s Edge
- Fixed graphical corruption issues that only occurred on specific GPUs
- Fixed an issue where the game would open in windowed mode instead of fullscreen when the player is using another window when booting the game
- Fixed an issue where the game would not run in the correct resolution when switching from windowed to fullscreen
- Added an option to turn off “blurry sidebars” in ultrawide resolutions and display black sidebars instead
Other Improvements
- Allow players to still boot the game even if the version of windows used is detected to be too low to run the game at a stable condition
- Added an option to turn off controller vibration/rumble
- Fixed an issue in the storing of the ‘permission to track data’ attribute of the player profile (subsequently re-asking for said permission)
- Fixed an issue where the opening cutscene music would not play if the player quits out and immediately begins a new game
- Fixed an issue where inverting mouse controls also affected dialog tree choice input
Source: Steam