Horizon Zero Dawn Update 1.05 – Patch Notes on September 16

Horizon Zero Dawn Update 1.05 – Patch Notes on September 16

Guerrilla Games released a new PC update for Horizon Zero Dawn: Complete Edition. Below are the full patch notes for this update on September 16.

The Horizon Zero Dawn PC Update 1.05 is now available for download. Today’s update fixes a few bugs in the game and improvements are made.

 

HZD PC Edition Patch Notes 1.05

Crash Fixes

  • Fixed a crash in NetPresenceManager that some players experienced when entering the game or the benchmark from the main menu
  • Fixed a crash where the Steam SDK could crash on initialization when the game executable was started directly from installation folder rather than through Steam
  • Fixed a crash which would occur if the player pressed ‘Stop’ in Steam immediately after pressing ‘Play’
  • Fixed a startup crash when using Avast antivirus
  • Fixed a crash that could occur when VRAM was about to be oversubscribed

Graphical Improvements

  • Fixed an issue with Aloy’s hair not displaying correctly when the game is running above 30 FPS
  • Shader animations (e.g. hologram locks on doors, GAIA in cinematics, etc.) are no longer locked to 30 FPS, but running at unlocked framerate
  • Fixed an issue with flickering textures in main quest “A Gift from the Past”
  • Fixed an issue with flickering snow assets
  • Fixed an issue with flickering paintings in Song’s Edge
  • Fixed graphical corruption issues that only occurred on specific GPUs
  • Fixed an issue where the game would open in windowed mode instead of fullscreen when the player is using another window when booting the game
  • Fixed an issue where the game would not run in the correct resolution when switching from windowed to fullscreen
  • Added an option to turn off “blurry sidebars” in ultrawide resolutions and display black sidebars instead

Other Improvements

  • Allow players to still boot the game even if the version of windows used is detected to be too low to run the game at a stable condition
  • Added an option to turn off controller vibration/rumble
  • Fixed an issue in the storing of the ‘permission to track data’ attribute of the player profile (subsequently re-asking for said permission)
  • Fixed an issue where the opening cutscene music would not play if the player quits out and immediately begins a new game
  • Fixed an issue where inverting mouse controls also affected dialog tree choice input

 

Source: Steam

Written by: J.P.

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