World War Z Update 1.14 Patch Notes on February 4

World War Z Update 1.14 Patch Notes on February 4

World War Z developers released a new update today, February 4th. Below you can find the complete patch notes.

World War Z Update 1.14 is now available for download. In total you have to download and install 16 GB on the Playstation 4. This update includes the “Professionals Character Skin DLC” and bug fixes.

 

World War Z Patch Notes 1.14

New Features

  • Added The Professionals character skin pack (included for Season Pass owners)

Horde Mode

  • The goal is to have shorter but more fun and much more rewarding sessions
  • Overall difficulty is greatly increased
  • Rewards for beating wave 10 and higher are greatly increased
  • Wave difficulty increases much faster
  • The amount of resources player get is slightly reduced, especially after wave 20
  • Introduced a limit to the number of defense kits of the same type that can be deployed simultaneously
  • Reduced cost of equipment bags from 30 to 25
  • Reduced auto turrets ammo by 25%, thus players have to reload them more often
  • Wave preparation time will begin to decrease after wave 15
  • Reduced the amount of resources players can get by using breaching charges from 150 to 100
  • Rejoining the same session in horde mode will now not restore ammo and health to full
  • Added option to restore environmental objects like gasoline pools and gas cylinders via shop
  • Added new side objectives
    • Search bodies
    • Capture area

AI

  • Bomber takes 20% more damage to limbs; this makes him easier to bring down
  • Reduced Bomber move speed by 10%
  • Fixed issue that would make Bomber explode even if player had not hit his detonator

Weapons

  • Heavy Sniper Rifle
    • Increased damage by 100%
  • Classic Battle Rifle
    • Increased damage by 10%
    • Increased maximum ammo carried by 1 extra mag

Perks

  • Fixed issue with Thrifty perk not working as intended
  • Fixer’s “Scavenger” perk (a chance to restore defense kit) is now less efficient in Horde Mode

UI

  • Minor UI and localization fixes

Stability

  • Fixed issue with UI not being shown after mission complete screen in rare cases
  • Fixed critical issue that caused the game to spawn less zombies with more waves in Horde Mode
  • Fixed issue that caused desync in zombie positions in Horde Mode
  • Fixed server performance and memory degradation in Horde Mode
  • Fixed several gameplay crashes

Levels

  • Fixed some gameplay bugs that were causing inability to progress in levels
  • Fixed issue that allowed players to clip through geometry in some places

General fixes

  • Fixed issue that caused supply bags to be unusable after a while
  • Fixed issue that caused flares from unbuilt Auto Turrets to appear when joining a game in progress
  • Fixed issue that prevented a player from selecting a character when joining a game in progress
  • Fixed issue that caused friendly fire from allied gunship on NY4 episode
  • Fixed issue that prevented players from getting rewards if a party leader left the game in rare cases

PC Specific Fixes

  • Fixed key binds being reset after each game launch if certain buttons were used for mapping
  • Fixed issue that would cause players to get stuck in the lobby when matchmaking via Quickplay

 

Source: Focus

Written by: Carizma

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  1. Kheta February 4, 2020 | Reply

    Thank you for the recap !!

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