The upcoming “God of War: Ragnarök” should expand the combat system of its predecessor. With new weapons and moves, players should be able to really play with their opponents.
Which new weapons and moves will extend the combat system of God of War: Ragnarök?
Lead Combat Designers Mihir Sheth and Denny Yeh combine more than 17 years of experience with the God of War franchise. With the colleagues from Game Informer, they now spoke about the combat system and direction of the current games, which are said to be inspired by an old Santa Monica Studio motto: play with your food.
New equipment and moves should be able to be used creatively
“It’s an internal philosophy that we’ve had since the beginning,” Sheth said. “Kratos is playing with his food. We’ve tried to create systems that are engaging, fun, very playful, and have many different avenues. And when we looked at the fight in the last game, we thought: we can take this even further; we can find new toys and ways to play with opponents and strategies. That was the guiding principle more than anything else.”
Anyone who played the predecessor of “God of War: Ragnarök” will have to get used to something new, for better or for worse. While in “God of War” the ax was called up with the triangle button, “Weapon Signature Moves” are executed in the upcoming game. Kratos can now infuse his Chaos Blades or Leviathan Ax with Ice or Fire, allowing him to perform elemental attacks. The Frost Awaken and Whiplash moves deal additional damage by freezing or burning attackers.
It was already known that the shield will also be given new moves. Kratos gains two new shields, Dauntless and Stonewall. Geared for lightning-fast reactions, the Dauntless Shield can, if parried at the last moment, unleash a devastating blow that knocks and stuns enemies. The Stonewall Shield, on the other hand, is a real tank and geared towards slower and more strategic combat. Kratos cannot parry this, but the shield absorbs kinetic energy when it absorbs hits. Once Stonewall is fully charged, Kratos can slam it into the ground and emit a screen-filling pulse that knocks enemies over.
Wow! That sounds epic! What do you think about the new combat mode? Leave us a comment below!